| Class TTedIdleOutlet (unit TedIdleControl) |
TObject
| Constructors |
constructor Create;| Functions |
destructor Destroy;
procedure InitSchedulerEntry;
procedure SetDelay (const Delay: Integer);
procedure SetOnIdle (const Handler: TIdleEvent);
procedure SetPriority (const Priority: Integer);| Properties |
property Delay : Integer
property Enabled : Boolean
property Priority : Integer| Events |
event OnIdle : TIdleEvent| Variables |
FDelay : Integer;
FEnabled : Boolean;
FIsBusy : Boolean;
FOnIdle : TIdleEvent;
FPassCount : Integer;
FPriority : Integer;| Constructors |
constructor Create;start a new round
| Functions |
destructor Destroy;
procedure InitSchedulerEntry;
procedure SetDelay (const Delay: Integer);
procedure SetOnIdle (const Handler: TIdleEvent);for the first time run as soon as possible
procedure SetPriority (const Priority: Integer);| Properties |
property Delay : Integer
property Enabled : Boolean
property Priority : Integer| Events |
event OnIdle : TIdleEvent| Variables |
FDelay : Integer;
FEnabled : Boolean;
FIsBusy : Boolean;
FOnIdle : TIdleEvent;
FPassCount : Integer;
FPriority : Integer;