| Class TAnimated (unit Animated) |
TGraphicControl
Renamed from Animate.pas 6/13/1998 Paul Rice to avoid conflict with others' work.
| Constructors |
constructor Create(AOwner: TComponent);| Functions |
destructor Destroy;
procedure Paint;
procedure TimeHit(Sender : TObject);
procedure SetBitMap(Value : TBitMap);
procedure SetFrame(Value : Integer);
procedure SetInterval(Value : integer);
procedure SetPlay(Onn : boolean);
procedure SetTransparentColor(Value : TColor);| Properties |
property BitMap : TBitMap
property Frame : Integer
property FrameCount : integer
property Height :
property Interval : integer
property Loop : boolean
property Play : boolean
property Reverse : boolean
property TransparentColor : TColor
property Visible :
property Width : | Events |
event OnChangeFrame : TNotifyEvent
event OnDragDrop :
event OnDragOver :
event OnEndDrag :
event OnMouseDown :
event OnMouseMove :
event OnMouseUp : | Variables |
FBitMap : TBitmap;
FFrame : Integer;
FFrameCount : integer;
FInterval : integer;
FLoop : boolean;
FOnChangeFrame : TNotifyEvent;
FPlay : boolean;
FReverse : boolean;
FTransparentColor : TColor;
Timer : TTimer;| Constructors |
constructor Create(AOwner: TComponent);| Functions |
destructor Destroy;
procedure Paint;
procedure TimeHit(Sender : TObject);
procedure SetBitMap(Value : TBitMap);
procedure SetFrame(Value : Integer);
procedure SetInterval(Value : integer);so something will display
procedure SetPlay(Onn : boolean);
procedure SetTransparentColor(Value : TColor);| Properties |
property BitMap : TBitMap
property Frame : Integer
property FrameCount : integerNote: FrameCount must precede Frame in order for initialization to be correct
property Height :
property Interval : integer
property Loop : boolean
property Play : boolean
property Reverse : boolean
property TransparentColor : TColor
property Visible :
property Width : | Events |
event OnChangeFrame : TNotifyEvent
event OnDragDrop :
event OnDragOver :
event OnEndDrag :
event OnMouseDown :
event OnMouseMove :
event OnMouseUp : | Variables |
FBitMap : TBitmap;
FFrame : Integer;
FFrameCount : integer;
FInterval : integer;
FLoop : boolean;
FOnChangeFrame : TNotifyEvent;
FPlay : boolean;
FReverse : boolean;
FTransparentColor : TColor;
Timer : TTimer;