| Unit State |
| Classes |
TStateAware - Class definition for a state-aware object.
| Functions |
| Types |
| Constants |
| Variables |
| Functions |
| Types |
enumState = (Undefined,
BecomeInvisible,
BecomeVisible,
BeginGame,
Credits,
Die,
DisableCollisions,
DisplayBonus,
DisplayLevel,
EnableCollisions,
EndChannelState,
EnterHyperSpace,
EnterName,
ExitHyperSpace,
FindClearRect,
FreeGroupedObjects,
GameDead,
GameOver,
GenerateAsteroids,
GenerateBart,
GetReady,
HighScore,
Pause,
ShowBart,
Splash,
StopMovement,
TakeDownHighScores,
UserControl,
WaitForClearRect);
All state commands used by objects in Rocks.
PState = ^TState
TState = recordObject state tracking structure.
enumCommandState : enumState;
fValue1 : Real;
fValue2 : Real;
end;
| Constants |
| Variables |