#include "TAO_Internal.h"#include "default_server.h"#include "default_client.h"#include "default_resource.h"#include "IIOP_Factory.h"#include "MCAST_Parser.h"#include "CORBANAME_Parser.h"#include "CORBALOC_Parser.h"#include "FILE_Parser.h"#include "DLL_Parser.h"#include "ORB_Core.h"#include "Adapter_Factory.h"#include "Default_Stub_Factory.h"#include "Default_Endpoint_Selector_Factory.h"#include "Default_Protocols_Hooks.h"#include "Default_Thread_Lane_Resources_Manager.h"#include "Default_Collocation_Resolver.h"#include "debug.h"#include "StringSeqC.h"#include "ace/Dynamic_Service.h"#include "ace/Arg_Shifter.h"#include "ace/Argv_Type_Converter.h"#include "ace/Env_Value_T.h"#include "ace/ACE.h"#include "ace/OS_NS_stdio.h"#include "ace/Static_Object_Lock.h"Include dependency graph for TAO_Internal.cpp:

Namespaces | |
| namespace | TAO_END_VERSIONED_NAMESPACE_DECL |
Defines | |
| #define | TAO_DEFAULT_RESOURCE_FACTORY_ARGS 0 |
| #define | TAO_DEFAULT_SERVER_STRATEGY_FACTORY_ARGS 0 |
| #define | TAO_DEFAULT_CLIENT_STRATEGY_FACTORY_ARGS 0 |
Functions | |
| int | open_services_i (int &argc, char **argv, bool ignore_default_svc_conf_file=false, bool skip_service_config_open=false) |
| int | open_services_i (int &argc, char **argv, bool ignore_default_svc_conf_file, bool skip_service_config_open) |
Variables | |
| long | service_open_count = 0 |
| char const * | resource_factory_args |
| char const * | server_strategy_factory_args |
| char const * | client_strategy_factory_args |
|
|
|
|
|
|
|
|
|
|
||||||||||||||||||||
|
Initialize the ACE Service Configurator. This is a one-shot method, i.e., it can be called multiple times but it will only do its work once. It does, however, track the number of times it's called (see
|
|
||||||||||||||||||||
|
Initialize the ACE Service Configurator. This is a one-shot method, i.e., it can be called multiple times but it will only do its work once. It does, however, track the number of times it's called (see
|
|
|
Initial value: |
|
|
Initial value: |
|
|
Initial value: |
|
|
|
1.3.9.1