#include <Notification_Strategy.h>
Inheritance diagram for ACE_Notification_Strategy:


Public Member Functions | |
| ACE_Notification_Strategy (ACE_Event_Handler *eh, ACE_Reactor_Mask mask) | |
| Constructor. | |
| virtual | ~ACE_Notification_Strategy (void) |
| Destructor. | |
| virtual int | notify (void)=0 |
| virtual int | notify (ACE_Event_Handler *, ACE_Reactor_Mask mask)=0 |
| ACE_Event_Handler * | event_handler (void) |
| Get the event handler. | |
| void | event_handler (ACE_Event_Handler *eh) |
| Set the event handler. | |
| ACE_Reactor_Mask | mask (void) const |
| Get the reactor mask. | |
| void | mask (ACE_Reactor_Mask m) |
| Set the reactor mask. | |
Protected Attributes | |
| ACE_Event_Handler * | eh_ |
| The event handler. | |
| ACE_Reactor_Mask | mask_ |
| The reactor mask. | |
A vehicle for extending the behavior of ACE_Message_Queue wrt notification *without subclassing*. Thus, it's an example of the Bridge/Strategy patterns.
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Constructor.
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Destructor.
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Set the event handler.
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Get the event handler.
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Set the reactor mask.
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Get the reactor mask.
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Implemented in ACE_Reactor_Notification_Strategy. |
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Implemented in ACE_Reactor_Notification_Strategy. |
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The event handler.
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The reactor mask.
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1.3.9.1