- GEGL
- Documentation
- Glossary
- Operations
- API reference
- Categories
- gegl:add
- gegl:average
- gegl:bilateral-filter
- gegl:blend-reflect
- gegl:box-blur
- gegl:box-max
- gegl:box-min
- gegl:box-percentile
- gegl:brightness-contrast
- gegl:buffer-sink
- gegl:buffer-source
- gegl:c2g
- gegl:checkerboard
- gegl:clear
- gegl:clone
- gegl:color
- gegl:color-burn
- gegl:color-dodge
- gegl:color-reduction
- gegl:color-temperature
- gegl:contrast-curve
- gegl:convert-format
- gegl:crop
- gegl:darken
- gegl:demosaic-bimedian
- gegl:demosaic-simple
- gegl:difference
- gegl:difference-of-gaussians
- gegl:disc-percentile
- gegl:display
- gegl:divide
- gegl:dropshadow
- gegl:dst
- gegl:dst-atop
- gegl:dst-in
- gegl:dst-out
- gegl:dst-over
- gegl:exclusion
- gegl:exp-combine
- gegl:fattal02
- gegl:ff-load
- gegl:ff-save
- gegl:fill-path
- gegl:fractal-explorer
- gegl:gamma
- gegl:gaussian-blur
- gegl:gluas
- gegl:grey
- gegl:grid
- gegl:gtk-display
- gegl:hard-light
- gegl:hstack
- gegl:introspect
- gegl:invert
- gegl:kuwahara
- gegl:kuwahara-max
- gegl:kuwahara-min
- gegl:layer
- gegl:lens-correct
- gegl:levels
- gegl:lighten
- gegl:line-profile
- gegl:linear-gradient
- gegl:load
- gegl:mandelbrot
- gegl:mantiuk06
- gegl:map-absolute
- gegl:mblur
- gegl:mirrors
- gegl:mono-mixer
- gegl:multiply
- gegl:negation
- gegl:nop
- gegl:opacity
- gegl:open-buffer
- gegl:over
- gegl:overlay
- gegl:path
- gegl:perlin-noise
- gegl:pixbuf
- gegl:plus
- gegl:png-save
- gegl:posterize
- gegl:ppm-save
- gegl:radial-gradient
- gegl:rectangle
- gegl:reflect
- gegl:reinhard05
- gegl:remap
- gegl:rgbe-save
- gegl:rotate
- gegl:save
- gegl:save-pixbuf
- gegl:scale
- gegl:screen
- gegl:shear
- gegl:snn-mean
- gegl:snn-percentile
- gegl:soft-burn
- gegl:soft-dodge
- gegl:soft-light
- gegl:src
- gegl:src-atop
- gegl:src-in
- gegl:src-out
- gegl:src-over
- gegl:stress
- gegl:stretch-contrast
- gegl:subtract
- gegl:subtractive
- gegl:svg-huerotate
- gegl:svg-load
- gegl:svg-luminancetoalpha
- gegl:svg-matrix
- gegl:svg-multiply
- gegl:svg-saturate
- gegl:text
- gegl:threshold
- gegl:transform
- gegl:translate
- gegl:unpremul
- gegl:unsharp-mask
- gegl:v4l
- gegl:value-invert
- gegl:vector-stroke
- gegl:weighted-blend
- gegl:whirl-pinch
- gegl:whitebalance
- gegl:write-buffer
- gegl:xor
GEGL operation reference
Image processing operations are shared objects (plug-ins) loaded when GEGL initializes. This page is generated from information registered by the plug-ins themselves.
Categories
A plug-in can belong in multiple categories. Below is indexes broken down into the various available categories.
effects
porter-duff
gegl:clear
gegl:dst
gegl:dst-atop
gegl:dst-in
gegl:dst-out
gegl:dst-over
gegl:over
gegl:remap
gegl:src
gegl:src-atop
gegl:src-in
gegl:src-out
gegl:src-over
gegl:xor
distort
meta
misc
gegl:bilateral-filter
gegl:box-max
gegl:box-min
gegl:box-percentile
gegl:color-reduction
gegl:disc-percentile
gegl:gluas
gegl:hstack
gegl:kuwahara
gegl:kuwahara-max
gegl:kuwahara-min
gegl:snn-mean
gegl:snn-percentile
compositors
gegl:add
gegl:average
gegl:blend-reflect
gegl:clear
gegl:color-burn
gegl:color-dodge
gegl:darken
gegl:difference
gegl:divide
gegl:dst
gegl:dst-atop
gegl:dst-in
gegl:dst-out
gegl:dst-over
gegl:exclusion
gegl:exp-combine
gegl:gamma
gegl:hard-light
gegl:lighten
gegl:multiply
gegl:negation
gegl:over
gegl:overlay
gegl:plus
gegl:remap
gegl:screen
gegl:soft-burn
gegl:soft-dodge
gegl:soft-light
gegl:src
gegl:src-atop
gegl:src-in
gegl:src-out
gegl:src-over
gegl:subtract
gegl:subtractive
gegl:svg-huerotate
gegl:svg-luminancetoalpha
gegl:svg-matrix
gegl:svg-multiply
gegl:svg-saturate
gegl:weighted-blend
gegl:xor
blend
gegl:average
gegl:blend-reflect
gegl:negation
gegl:soft-burn
gegl:soft-dodge
gegl:subtractive
gegl:weighted-blend
core
programming
math
transform
tonemapping
edge
debug
enhance
video
transparency
blur
gegl:box-blur
gegl:demosaic-bimedian
gegl:demosaic-simple
gegl:gaussian-blur
gegl:lens-correct
gegl:mblur
gegl:mirrors
color
gegl:brightness-contrast
gegl:color-temperature
gegl:contrast-curve
gegl:convert-format
gegl:grey
gegl:invert
gegl:levels
gegl:mono-mixer
gegl:posterize
gegl:stretch-contrast
gegl:threshold
gegl:unpremul
gegl:value-invert
gegl:whitebalance
output
gegl:buffer-sink
gegl:display
gegl:ff-save
gegl:gtk-display
gegl:png-save
gegl:ppm-save
gegl:rgbe-save
gegl:save
gegl:save-pixbuf
gegl:write-buffer
input
gegl:buffer-source
gegl:ff-load
gegl:load
gegl:open-buffer
gegl:pixbuf
gegl:rectangle
gegl:svg-load
gegl:v4l
svgfilter
gegl:color-burn
gegl:color-dodge
gegl:darken
gegl:difference
gegl:exclusion
gegl:hard-light
gegl:lighten
gegl:overlay
gegl:plus
gegl:screen
gegl:soft-light
gegl:svg-huerotate
gegl:svg-luminancetoalpha
gegl:svg-matrix
gegl:svg-multiply
gegl:svg-saturate
script
render
gegl:checkerboard
gegl:color
gegl:fill-path
gegl:fractal-explorer
gegl:grid
gegl:introspect
gegl:linear-gradient
gegl:mandelbrot
gegl:path
gegl:perlin-noise
gegl:radial-gradient
gegl:text
gegl:vector-stroke
| gegl:add | ||||
| Math operation add (c = c + value) | ||||
| Object | output | Ouput pad for generated image buffer. | ||
| Object | input | Input pad, for image buffer input. | ||
| Object | aux | Auxiliary image buffer input pad. | ||
| Double 0.00 -inf - +inf | value | global value used if aux doesn't contain data | ||
| gegl:average | ||||
| Image blending operation 'average' (c = (cA + aB)/2) | ||||
| Object | output | Ouput pad for generated image buffer. | ||
| Object | input | Input pad, for image buffer input. | ||
| Object | aux | Auxiliary image buffer input pad. | ||
| gegl:bilateral-filter | ||||
| An edge preserving blur filter that can be used for noise reduction. It is a gaussian blur where the contribution of neighbourhood pixels are weighted by the color difference from the center pixel. | ||||
| Object | output | Ouput pad for generated image buffer. | ||
| Object | input | Input pad, for image buffer input. | ||
| Double 4.00 0.00-70.00 | blur-radius | Radius of square pixel region, (width and height will be radius*2+1). | ||
| Double 8.00 0.00-70.00 | edge-preservation | Amount of edge preservation | ||
| gegl:blend-reflect | ||||
| Image blending operation 'blend-reflect' (c = cB>=1.0?1.0:cA*cA / (1.0-cB)) | ||||
| Object | output | Ouput pad for generated image buffer. | ||
| Object | input | Input pad, for image buffer input. | ||
| Object | aux | Auxiliary image buffer input pad. | ||
| gegl:box-blur | ||||
| Performs an averaging of a square box of pixels. | ||||
| Object | output | Ouput pad for generated image buffer. | ||
| Object | input | Input pad, for image buffer input. | ||
| Double 4.00 0.00-200.00 | radius | Radius of square pixel region, (width and height will be radius*2+1). | ||
| gegl:box-max | ||||
| Sets the target pixel to the value of the maximum value in a box surrounding the pixel. | ||||
| Object | output | Ouput pad for generated image buffer. | ||
| Object | input | Input pad, for image buffer input. | ||
| Double 4.00 0.00-200.00 | radius | Radius of square pixel region (width and height will be radius*2+1) | ||
| gegl:box-min | ||||
| Sets the target pixel to the value of the minimum value in a box surrounding the pixel. | ||||
| Object | output | Ouput pad for generated image buffer. | ||
| Object | input | Input pad, for image buffer input. | ||
| Double 4.00 0.00-200.00 | radius | Radius of square pixel region (width and height will be radius*2+1) | ||
| gegl:box-percentile | ||||
| Sets the target pixel to the color corresponding to a given percentile when colors are sorted by luminance. | ||||
| Object | output | Ouput pad for generated image buffer. | ||
| Object | input | Input pad, for image buffer input. | ||
| Double 4.00 0.00-70.00 | radius | Radius of square pixel region (width and height will be radius*2+1) | ||
| Double 50.00 0.00-100.00 | percentile | The percentile to compute, defaults to 50, which is a median filter. | ||
| gegl:brightness-contrast | ||||
| Changes the light level and contrast. | ||||
| Object | output | Ouput pad for generated image buffer. | ||
| Object | input | Input pad, for image buffer input. | ||
| Double 1.00 -5.00-5.00 | contrast | Range scale factor | ||
| Double 0.00 -3.00-3.00 | brightness | Amount to increase brightness | ||
| gegl:buffer-sink | ||||
| A GEGL buffer destination surface. | ||||
| Object | input | Input pad, for image buffer input. | ||
| Pointer | buffer | The location where to store the output GeglBuffer | ||
| Pointer | format | The babl format of the output GeglBuffer, NULL to use input buffer format | ||
| gegl:buffer-source | ||||
| A source that uses an in-memory GeglBuffer, for use internally by GEGL. | ||||
| Object | output | Ouput pad for generated image buffer. | ||
| Object | buffer | The GeglBuffer to load into the pipeline | ||
| gegl:c2g | ||||
| Color to grayscale conversion, uses envelopes formed from spatial color differences to perform color-feature preserving grayscale spatial contrast enhancement. | ||||
| Object | output | Ouput pad for generated image buffer. | ||
| Object | input | Input pad, for image buffer input. | ||
| Int 300 2-3000 | radius | Neighbourhood taken into account, this is the radius in pixels taken into account when deciding which colors map to which gray values. | ||
| Int 4 0-1000 | samples | Number of samples to do per iteration looking for the range of colors. | ||
| Int 10 0-1000 | iterations | Number of iterations, a higher number of iterations provides a less noisy results at computational cost. | ||
| gegl:checkerboard | ||||
| Checkerboard renderer | ||||
| Object | output | Ouput pad for generated image buffer. | ||
| Int 16 1- +inf | x | Horizontal width of cells pixels. | ||
| Int 16 1- +inf | y | Vertical width of cells in pixels. | ||
| Int 0 -inf - +inf | x-offset | Horizontal offset (from origin) for start of grid. | ||
| Int 0 -inf - +inf | y-offset | Vertical offset (from origin) for start of grid. | ||
| Color | color1 | One of the cell colors (defaults to 'black') | ||
| Color | color2 | The other cell color (defaults to 'white') | ||
| gegl:clear | ||||
| Porter Duff operation clear (d = 0.0f) | ||||
| Object | output | Ouput pad for generated image buffer. | ||
| Object | input | Input pad, for image buffer input. | ||
| Object | aux | Auxiliary image buffer input pad. | ||
| gegl:clone | ||||
| Clone a buffer | ||||
| Object | output | Ouput pad for generated image buffer. | ||
| Object | input | Input pad, for image buffer input. | ||
| String ID | ref | The reference ID used as input (for use in XML). | ||
| gegl:color | ||||
| Generates a buffer entirely filled with the specified color, crop it to get smaller dimensions. | ||||
| Object | output | Ouput pad for generated image buffer. | ||
| Color | value | The color to render (defaults to 'black') | ||
| gegl:color-burn | ||||
| SVG blend operation color-burn (if cA * aB + cB * aA <= aA * aB: d = cA * (1 - aB) + cB * (1 - aA) otherwise: d = (cA == 0 ? 1 : (aA * (cA * aB + cB * aA - aA * aB) / cA) + cA * (1 - aB) + cB * (1 - aA))) | ||||
| Object | output | Ouput pad for generated image buffer. | ||
| Object | input | Input pad, for image buffer input. | ||
| Object | aux | Auxiliary image buffer input pad. | ||
| gegl:color-dodge | ||||
| SVG blend operation color-dodge (if cA * aB + cB * aA >= aA * aB: d = aA * aB + cA * (1 - aB) + cB * (1 - aA) otherwise: d = (cA == aA ? 1 : cB * aA / (aA == 0 ? 1 : 1 - cA / aA)) + cA * (1 - aB) + cB * (1 - aA)) | ||||
| Object | output | Ouput pad for generated image buffer. | ||
| Object | input | Input pad, for image buffer input. | ||
| Object | aux | Auxiliary image buffer input pad. | ||
| gegl:color-reduction | ||||
| Reduces the number of bits per channel (colors and alpha), with optional dithering. | ||||
| Object | output | Ouput pad for generated image buffer. | ||
| Object | input | Input pad, for image buffer input. | ||
| Int 16 1-16 | red-bits | Number of bits for red channel | ||
| Int 16 1-16 | green-bits | Number of bits for green channel | ||
| Int 16 1-16 | blue-bits | Number of bits for blue channel | ||
| Int 16 1-16 | alpha-bits | Number of bits for alpha channel | ||
| String none | dither-type | Dithering strategy (none, random, random-covariant, bayer, floyd-steinberg) | ||
| gegl:color-temperature | ||||
| Allows changing the color temperature of an image. | ||||
| Object | output | Ouput pad for generated image buffer. | ||
| Object | input | Input pad, for image buffer input. | ||
| Double 6500.00 1000.00-12000.00 | original-temperature | Estimated temperature of the light source in Kelvin the image was taken with. | ||
| Double 6500.00 1000.00-12000.00 | intended-temperature | Corrected estimation of the temperature of the light source in Kelvin. | ||
| gegl:contrast-curve | ||||
| Adjusts the contrast of the image according to a curve. | ||||
| Object | output | Ouput pad for generated image buffer. | ||
| Object | input | Input pad, for image buffer input. | ||
| Int 0 0-65536 | sampling-points | Number of curve sampling points. 0 for exact calculation. | ||
| Curve | curve | The contrast curve. | ||
| gegl:convert-format | ||||
| Convert the data to the specified format | ||||
| Object | output | Ouput pad for generated image buffer. | ||
| Object | input | Input pad, for image buffer input. | ||
| String RGBA float. | format | Babl ouput format string | ||
| gegl:crop | ||||
| Crop a buffer | ||||
| Object | output | Ouput pad for generated image buffer. | ||
| Object | input | Input pad, for image buffer input. | ||
| Double 0.00 -inf - +inf | x | X | ||
| Double 0.00 -inf - +inf | y | Y | ||
| Double 10.00 -inf - +inf | width | Width | ||
| Double 10.00 -inf - +inf | height | Height | ||
| gegl:darken | ||||
| SVG blend operation darken (d = MIN (cA * aB, cB * aA) + cA * (1 - aB) + cB * (1 - aA)) | ||||
| Object | output | Ouput pad for generated image buffer. | ||
| Object | input | Input pad, for image buffer input. | ||
| Object | aux | Auxiliary image buffer input pad. | ||
| gegl:demosaic-bimedian | ||||
| Performs a grayscale2color demosaicing of an image, using bimedian interpolation. | ||||
| Object | output | Ouput pad for generated image buffer. | ||
| Object | input | Input pad, for image buffer input. | ||
| Int 0 0-3 | pattern | Bayer pattern used, 0 seems to work for some nikon files, 2 for some Fuji files. | ||
| gegl:demosaic-simple | ||||
| Performs a naive grayscale2color demosaicing of an image, no interpolation. | ||||
| Object | output | Ouput pad for generated image buffer. | ||
| Object | input | Input pad, for image buffer input. | ||
| Int 0 0-3 | pattern | Bayer pattern used, 0 seems to work for some nikon files, 2 for some Fuji files. | ||
| gegl:difference | ||||
| SVG blend operation difference (d = cA + cB - 2 * (MIN (cA * aB, cB * aA))) | ||||
| Object | output | Ouput pad for generated image buffer. | ||
| Object | input | Input pad, for image buffer input. | ||
| Object | aux | Auxiliary image buffer input pad. | ||
| gegl:difference-of-gaussians | ||||
| Does an edge detection based on the difference of two gaussian blurs. | ||||
| Double 1.00 0.00-10.00 | radius1 | Radius | ||
| Double 2.00 0.00-10.00 | radius2 | Radius | ||
| gegl:disc-percentile | ||||
| Sets the target pixel to the color corresponding to a given percentile when colors are sorted by luminance. | ||||
| Object | output | Ouput pad for generated image buffer. | ||
| Object | input | Input pad, for image buffer input. | ||
| Double 4.00 0.00-70.00 | radius | Radius of square pixel region (width and height will be radius*2+1) | ||
| Double 50.00 0.00-100.00 | percentile | The percentile to compute, defaults to 50, which is a median filter. | ||
| gegl:display | ||||
| Displays the input buffer in an SDL window (restricted to one display op/process, due to SDL implementation issues, a gtk+ based replacement would be nice. | ||||
| Object | input | Input pad, for image buffer input. | ||
| String window_titl | window-title | Title to be given to output window | ||
| String icon_title. | icon-title | Icon to be used for output window | ||
| Pointer | screen | private | ||
| Int 0 0-1000 | w | private | ||
| Int 0 0-1000 | h | private | ||
| Int 0 0-1000 | width | private | ||
| Int 0 0-1000 | height | private | ||
| gegl:divide | ||||
| Math operation divide (c = value==0.0f?0.0f:c/value) | ||||
| Object | output | Ouput pad for generated image buffer. | ||
| Object | input | Input pad, for image buffer input. | ||
| Object | aux | Auxiliary image buffer input pad. | ||
| Double 1.00 -inf - +inf | value | global value used if aux doesn't contain data | ||
| gegl:dropshadow | ||||
| Creates a dropshadow effect on the input buffer. | ||||
| Double 0.50 -10.00-10.00 | opacity | Opacity | ||
| Double 20.00 -inf - +inf | x | Horizontal shadow offset. | ||
| Double 20.00 -inf - +inf | y | Vertical shadow offset. | ||
| Double 10.00 -inf - +inf | radius | Blur radius. | ||
| gegl:dst | ||||
| Porter Duff operation dst (d = cB) | ||||
| Object | output | Ouput pad for generated image buffer. | ||
| Object | input | Input pad, for image buffer input. | ||
| Object | aux | Auxiliary image buffer input pad. | ||
| gegl:dst-atop | ||||
| Porter Duff operation dst-atop (d = cB * aA + cA * (1.0f - aB)) | ||||
| Object | output | Ouput pad for generated image buffer. | ||
| Object | input | Input pad, for image buffer input. | ||
| Object | aux | Auxiliary image buffer input pad. | ||
| gegl:dst-in | ||||
| Porter Duff operation dst-in (d = cB * aA) | ||||
| Object | output | Ouput pad for generated image buffer. | ||
| Object | input | Input pad, for image buffer input. | ||
| Object | aux | Auxiliary image buffer input pad. | ||
| gegl:dst-out | ||||
| Porter Duff operation dst-out (d = cB * (1.0f - aA)) | ||||
| Object | output | Ouput pad for generated image buffer. | ||
| Object | input | Input pad, for image buffer input. | ||
| Object | aux | Auxiliary image buffer input pad. | ||
| gegl:dst-over | ||||
| Porter Duff operation dst-over (d = cB + cA * (1.0f - aB)) | ||||
| Object | output | Ouput pad for generated image buffer. | ||
| Object | input | Input pad, for image buffer input. | ||
| Object | aux | Auxiliary image buffer input pad. | ||
| gegl:exclusion | ||||
| SVG blend operation exclusion (d = (cA * aB + cB * aA - 2 * cA * cB) + cA * (1 - aB) + cB * (1 - aA)) | ||||
| Object | output | Ouput pad for generated image buffer. | ||
| Object | input | Input pad, for image buffer input. | ||
| Object | aux | Auxiliary image buffer input pad. | ||
| gegl:exp-combine | ||||
| Combine multiple scene exposures into one high range buffer | ||||
| Object | output | Ouput pad for generated image buffer. | ||
| Object | input | Input pad, for image buffer input. | ||
| String | exposures | Relative brightness of each exposure in EV | ||
| Int 12 8-32 | steps | Log2 of source's discretization steps | ||
| Double 8.00 0.00-32.00 | sigma | Weight distrubtion sigma controlling response contributions | ||
| gegl:fattal02 | ||||
| Adapt an image, which may have a high dynamic range, for presentation using a low dynamic range. This operator attenuates the magnitudes of local image gradients, producing luminance within the range 0.0-1.0 | ||||
| Object | output | Ouput pad for generated image buffer. | ||
| Object | input | Input pad, for image buffer input. | ||
| Double 1.00 0.00-2.00 | alpha | Gradient threshold for detail enhancement | ||
| Double 0.90 0.10-2.00 | beta | Strength of local detail enhancement | ||
| Double 0.80 0.00-1.00 | saturation | Global colour saturation factor | ||
| Double 0.00 0.00-1.00 | noise | Gradient threshold for lowering detail enhancement | ||
| gegl:ff-load | ||||
| FFmpeg video frame importer. | ||||
| Object | output | Ouput pad for generated image buffer. | ||
| FilePath /home/pippi | path | Path of file to load. | ||
| Int 0 0-1000000 | frame | frame number | ||
| gegl:ff-save | ||||
| FFmpeg video output sink | ||||
| Object | input | Input pad, for image buffer input. | ||
| String /tmp/fnord. | path | Target path and filename, use '-' for stdout. | ||
| Double 800000.00 0.00- +inf | bitrate | target bitrate | ||
| Double 25.00 0.00-100.00 | fps | frames per second | ||
| gegl:fill-path | ||||
| Renders a filled region | ||||
| Object | output | Ouput pad for generated image buffer. | ||
| Object | input | Input pad, for image buffer input. | ||
| Color | color | Color of paint to use for filling. | ||
| Double 1.00 -2.00-2.00 | opacity | The fill opacity to use. | ||
| String nonzero | fill-rule | how to determine what to fill (nonzero|evenodd | ||
| String | transform | svg style description of transform. | ||
| Path | d | A GeglVector representing the path of the stroke | ||
| gegl:fractal-explorer | ||||
| Fractal Explorer | ||||
| Object | output | Ouput pad for generated image buffer. | ||
| Int 400 10-10000000 | width | Width | ||
| Int 400 10-10000000 | height | Height | ||
| Int 0 0-8 | fractaltype | Fractal Type | ||
| Double -2.00 -3.00-3.00 | xmin | Left | ||
| Double 2.00 -3.00-3.00 | xmax | Right | ||
| Double -2.00 -3.00-3.00 | ymin | Top | ||
| Double 2.00 -3.00-3.00 | ymax | Bottom | ||
| Int 50 1-1000 | iter | Iterations | ||
| Double -0.75 -2.50-2.50 | cx | CX (only Julia) | ||
| Double 0.20 -2.50-2.50 | cy | CY (only Julia) | ||
| Double 1.00 0.00-1.00 | redstretch | Red stretching factor | ||
| Double 1.00 0.00-1.00 | greenstretch | Green stretching factor | ||
| Double 1.00 0.00-1.00 | bluestretch | Blue stretching factor | ||
| Int 1 0-2 | redmode | Red application mode (0:SIN; 1:COS; 2:NONE) | ||
| Int 1 0-2 | greenmode | Green application mode (0:SIN; 1:COS; 2:NONE) | ||
| Int 0 0-2 | bluemode | Blue application mode (0:SIN; 1:COS; 2:NONE) | ||
| Boolean False | redinvert | Red inversion | ||
| Boolean False | greeninvert | Green inversion | ||
| Boolean False | blueinvert | Blue inversion | ||
| Int 256 2-8192 | ncolors | Number of colors | ||
| Boolean False | useloglog | Use loglog smoothing | ||
| gegl:gamma | ||||
| Math operation gamma (c = powf (c, value)) | ||||
| Object | output | Ouput pad for generated image buffer. | ||
| Object | input | Input pad, for image buffer input. | ||
| Object | aux | Auxiliary image buffer input pad. | ||
| Double 1.00 -inf - +inf | value | global value used if aux doesn't contain data | ||
| gegl:gaussian-blur | ||||
| Performs an averaging of neighbouring pixels with the normal distribution as weighting. | ||||
| Object | output | Ouput pad for generated image buffer. | ||
| Object | input | Input pad, for image buffer input. | ||
| Double 4.00 0.00-200.00 | std-dev-x | Standard deviation for the horizontal axis. (multiply by ~2 to get radius) | ||
| Double 4.00 0.00-200.00 | std-dev-y | Standard deviation for the vertical axis. (multiply by ~2 to get radius.) | ||
| String auto | filter | Optional parameter to override the automatic selection of blur filter. Choices are fir, iir, auto | ||
| gegl:gluas | ||||
| A general purpose filter/composer implementation proxy for the lua programming language. | ||||
| Object | output | Ouput pad for generated image buffer. | ||
| Object | input | Input pad, for image buffer input. | ||
| Object | aux | Auxiliary image buffer input pad. | ||
| Multiline level = use | script | The lua script containing the implementation of this operation. | ||
| FilePath | file | a stored lua script on disk implementing an operation. | ||
| Double 1.00 -1000.00-1000.00 | user-value | (appears in the global variable 'user_value' in lua. | ||
| gegl:grey | ||||
| Turns the image greyscale | ||||
| Object | output | Ouput pad for generated image buffer. | ||
| Object | input | Input pad, for image buffer input. | ||
| gegl:grid | ||||
| Grid renderer | ||||
| Object | output | Ouput pad for generated image buffer. | ||
| Int 32 1- +inf | x | Horizontal width of cells pixels. | ||
| Int 32 1- +inf | y | Vertical width of cells in pixels. | ||
| Int 0 -inf - +inf | x-offset | Horizontal offset (from origin) for start of grid. | ||
| Int 0 -inf - +inf | y-offset | Vertical offset (from origin) for start of grid. | ||
| Int 4 0- +inf | line-width | Width of grid lines in pixels. | ||
| Int 4 0- +inf | line-height | Height of grid lines in pixels. | ||
| Color | line-color | Color of the grid lines | ||
| gegl:gtk-display | ||||
| Displays the input buffer in an GTK window . | ||||
| Object | output | Ouput pad for generated image buffer. | ||
| Object | input | Input pad, for image buffer input. | ||
| String | window-title | Title to give window, if no title given inherits name of the pad providing input. | ||
| gegl:hard-light | ||||
| SVG blend operation hard-light (if 2 * cA < aA: d = 2 * cA * cB + cA * (1 - aB) + cB * (1 - aA) otherwise: d = aA * aB - 2 * (aB - cB) * (aA - cA) + cA * (1 - aB) + cB * (1 - aA)) | ||||
| Object | output | Ouput pad for generated image buffer. | ||
| Object | input | Input pad, for image buffer input. | ||
| Object | aux | Auxiliary image buffer input pad. | ||
| gegl:hstack | ||||
| Horizontally stack inputs, (in "output" "aux" is placed to the right of "input") | ||||
| Object | output | Ouput pad for generated image buffer. | ||
| Object | input | Input pad, for image buffer input. | ||
| Object | aux | Auxiliary image buffer input pad. | ||
| gegl:introspect | ||||
| GEGL graph visualizer. | ||||
| Object | output | Ouput pad for generated image buffer. | ||
| Object | node | GeglNode to introspect | ||
| gegl:invert | ||||
| Inverts the components (except alpha), the result is the corresponding "negative" image. | ||||
| Object | output | Ouput pad for generated image buffer. | ||
| Object | input | Input pad, for image buffer input. | ||
| gegl:kuwahara | ||||
| Edge preserving blur | ||||
| Object | output | Ouput pad for generated image buffer. | ||
| Object | input | Input pad, for image buffer input. | ||
| Double 10.00 0.00-50.00 | radius | Radius of square pixel region (width and height will be radius*2+1) | ||
| gegl:kuwahara-max | ||||
| Edge preserving max filter | ||||
| Object | output | Ouput pad for generated image buffer. | ||
| Object | input | Input pad, for image buffer input. | ||
| Double 4.00 0.00-50.00 | radius | Radius of square pixel region (width and height will be radius*2+1) | ||
| gegl:kuwahara-min | ||||
| Edge preserving min filter | ||||
| Object | output | Ouput pad for generated image buffer. | ||
| Object | input | Input pad, for image buffer input. | ||
| Double 4.00 0.00-50.00 | radius | Radius of square pixel region (width and height will be radius*2+1) | ||
| gegl:layer | ||||
| A layer in the traditional sense. | ||||
| String gegl:over.. | composite-op | Composite operation to use | ||
| Double 1.00 0.00-1.00 | opacity | Opacity | ||
| Double 0.00 -inf - +inf | x | Horizontal position | ||
| Double 0.00 -inf - +inf | y | Vertical position | ||
| Double 1.00 -inf - +inf | scale | Scale 1:1 size | ||
| FilePath | src | Source datafile (png, jpg, raw, svg, bmp, tif, ...) | ||
| gegl:lens-correct | ||||
| Copies image performing lens distortion correction. | ||||
| Object | output | Ouput pad for generated image buffer. | ||
| Object | input | Input pad, for image buffer input. | ||
| Pointer | lens-info-pointer | Pointer to LensCorrectionModel | ||
| gegl:levels | ||||
| Remaps the intensity range of the image | ||||
| Object | output | Ouput pad for generated image buffer. | ||
| Object | input | Input pad, for image buffer input. | ||
| Double 0.00 -1.00-4.00 | in-low | Input luminance level to become lowest output | ||
| Double 1.00 -1.00-4.00 | in-high | Input luminance level to become white. | ||
| Double 0.00 -1.00-4.00 | out-low | Lowest luminance level in output | ||
| Double 1.00 -1.00-4.00 | out-high | Highest luminance level in output | ||
| gegl:lighten | ||||
| SVG blend operation lighten (d = MAX (cA * aB, cB * aA) + cA * (1 - aB) + cB * (1 - aA)) | ||||
| Object | output | Ouput pad for generated image buffer. | ||
| Object | input | Input pad, for image buffer input. | ||
| Object | aux | Auxiliary image buffer input pad. | ||
| gegl:line-profile | ||||
| Renders luminance profiles for red green and blue components along the specified line in the input buffer, plotted in a buffer of the specified size. | ||||
| Object | output | Ouput pad for generated image buffer. | ||
| Object | input | Input pad, for image buffer input. | ||
| Int 0 0-1000 | x0 | Start x coordinate | ||
| Int 200 0-1000 | x1 | End x coordinate | ||
| Int 0 0-1000 | y0 | Start y coordinate | ||
| Int 200 0-1000 | y1 | End y coordinate | ||
| Int 1024 10-10000 | width | Width of plot | ||
| Int 256 10-10000 | height | Height of plot | ||
| Double 0.00 -500.00-500.00 | min | Value at bottom | ||
| Double 8.00 -500.00-500.00 | max | Value at top | ||
| gegl:linear-gradient | ||||
| linear gradient renderer | ||||
| Object | output | Ouput pad for generated image buffer. | ||
| Double 25.00 -1000.00-1000.00 | x1 | not documented | ||
| Double 25.00 -1000.00-1000.00 | y1 | not documented | ||
| Double 150.00 -1000.00-1000.00 | x2 | not documented | ||
| Double 150.00 -1000.00-1000.00 | y2 | not documented | ||
| Color | color1 | one end of gradient | ||
| Color | color2 | one end of gradient | ||
| gegl:load | ||||
| Multipurpose file loader, that uses other native handlers, and fallback conversion using image magick's convert. | ||||
| FilePath | path | Path of file to load. | ||
| gegl:mandelbrot | ||||
| Mandelbrot set renderer. | ||||
| Object | output | Ouput pad for generated image buffer. | ||
| Double -1.77 -200.00-200.00 | real | Real coordinate | ||
| Double 0.00 -200.00-200.00 | img | Imaginary coordinate | ||
| Double 3.50 -200.00-200.00 | level | Water level | ||
| Int 128 0-512 | maxiter | Maximum number of iterations | ||
| gegl:mantiuk06 | ||||
| Adapt an image, which may have a high dynamic range, for presentation using a low dynamic range. This operator constrains contrasts across multiple spatial frequencies, producing luminance within the range 0.0-1.0 | ||||
| Object | output | Ouput pad for generated image buffer. | ||
| Object | input | Input pad, for image buffer input. | ||
| Double 0.10 0.00-1.00 | contrast | The amount of contrast compression | ||
| Double 0.80 0.00-2.00 | saturation | Global colour saturation factor | ||
| Double 1.00 1.00-99.00 | detail | Level of emphasis on image gradient details | ||
| gegl:map-absolute | ||||
| sample input with an auxiliary buffer that contain source coordinates | ||||
| Object | output | Ouput pad for generated image buffer. | ||
| Object | input | Input pad, for image buffer input. | ||
| Object | aux | Auxiliary image buffer input pad. | ||
| gegl:mblur | ||||
| Accumulating motion blur | ||||
| Object | output | Ouput pad for generated image buffer. | ||
| Object | input | Input pad, for image buffer input. | ||
| Double 0.95 0.00-1.00 | dampness | The value represents the contribution of the past to the new frame. | ||
| gegl:mirrors | ||||
| Applies mirroring effect on the image. | ||||
| Object | output | Ouput pad for generated image buffer. | ||
| Object | input | Input pad, for image buffer input. | ||
| Double 0.00 0.00-180.00 | m-angle | Rotation applied to the mirrors | ||
| Double 0.00 0.00-360.00 | r-angle | Rotation applied to the result | ||
| Int 6 2-24 | n-segs | Number of mirrors to use | ||
| Double 0.50 0.00-1.00 | c-x | X offset of the result of mirroring | ||
| Double 0.50 0.00-1.00 | c-y | Y offset of the result of mirroring | ||
| Double 0.00 -1.00-1.00 | o-x | X axis ratio for the center of mirroring | ||
| Double 0.00 -1.00-1.00 | o-y | Y axis ratio for the center of mirroring | ||
| Double 0.00 0.00-0.50 | trim-x | X axis ratio for trimming mirror expanse | ||
| Double 0.00 0.00-0.50 | trim-y | Y axis ratio for trimming mirror expanse | ||
| Double 100.00 0.10-100.00 | input-scale | Scale factor to make rendering size bigger | ||
| Double 1.00 0.00-100.00 | output-scale | Scale factor to make rendering size bigger | ||
| Boolean True | clip | Clip result to input size | ||
| Boolean True | warp | Fill full output area | ||
| gegl:mono-mixer | ||||
| Monochrome channel mixer | ||||
| Object | output | Ouput pad for generated image buffer. | ||
| Object | input | Input pad, for image buffer input. | ||
| Double 0.50 -10.00-10.00 | red | Amount of red | ||
| Double 0.25 -10.00-10.00 | green | Amount of green | ||
| Double 0.25 -10.00-10.00 | blue | Amount of blue | ||
| gegl:multiply | ||||
| Math operation multiply (c = c * value) | ||||
| Object | output | Ouput pad for generated image buffer. | ||
| Object | input | Input pad, for image buffer input. | ||
| Object | aux | Auxiliary image buffer input pad. | ||
| Double 1.00 -inf - +inf | value | global value used if aux doesn't contain data | ||
| gegl:negation | ||||
| Image blending operation 'negation' (c = 1.0 - fabs(1.0-cA-cB)) | ||||
| Object | output | Ouput pad for generated image buffer. | ||
| Object | input | Input pad, for image buffer input. | ||
| Object | aux | Auxiliary image buffer input pad. | ||
| gegl:nop | ||||
| No operation (can be used as a routing point) | ||||
| Object | output | Ouput pad for generated image buffer. | ||
| Object | input | Input pad, for image buffer input. | ||
| gegl:opacity | ||||
| Weights the opacity of the input both the value of the aux input and the global value property. | ||||
| Object | output | Ouput pad for generated image buffer. | ||
| Object | input | Input pad, for image buffer input. | ||
| Object | aux | Auxiliary image buffer input pad. | ||
| Double 1.00 -10.00-10.00 | value | Global opacity value that is always used on top of the optional auxiliary input buffer. | ||
| gegl:open-buffer | ||||
| A source that uses an on-disk GeglBuffer. | ||||
| Object | output | Ouput pad for generated image buffer. | ||
| String | path | a GeglBuffer on disk to open | ||
| gegl:over | ||||
| Porter Duff operation over (d = cA + cB * (1 - aA)) | ||||
| Object | output | Ouput pad for generated image buffer. | ||
| Object | input | Input pad, for image buffer input. | ||
| Object | aux | Auxiliary image buffer input pad. | ||
| gegl:overlay | ||||
| SVG blend operation overlay (if 2 * cB > aB: d = 2 * cA * cB + cA * (1 - aB) + cB * (1 - aA) otherwise: d = aA * aB - 2 * (aB - cB) * (aA - cA) + cA * (1 - aB) + cB * (1 - aA)) | ||||
| Object | output | Ouput pad for generated image buffer. | ||
| Object | input | Input pad, for image buffer input. | ||
| Object | aux | Auxiliary image buffer input pad. | ||
| gegl:path | ||||
| Renders a brush stroke | ||||
| Object | output | Ouput pad for generated image buffer. | ||
| Object | input | Input pad, for image buffer input. | ||
| Color | fill | Color of paint to use for filling, use 0 opacity to disable filling. | ||
| Color | stroke | Color of paint to use for stroking. | ||
| Double 2.00 0.00-200.00 | stroke-width | The width of the brush used to stroke the path. | ||
| Double 1.00 -2.00-2.00 | stroke-opacity | Opacity of stroke, note, does not behave like SVG since at the moment stroking is done using an airbrush tool. | ||
| Double 0.60 0.00-1.00 | stroke-hardness | hardness of brush, 0.0 for soft brush 1.0 for hard brush. | ||
| String nonzero | fill-rule | how to determine what to fill (nonzero|evenodd | ||
| String | transform | svg style description of transform. | ||
| Double 1.00 -2.00-2.00 | fill-opacity | The fill opacity to use. | ||
| Path | d | A GeglVector representing the path of the stroke | ||
| gegl:perlin-noise | ||||
| Perlin noise generator. | ||||
| Object | output | Ouput pad for generated image buffer. | ||
| Double 1.20 -inf - +inf | alpha | not documented | ||
| Double 1.80 -inf - +inf | scale | not documented | ||
| Double -1.00 -inf - +inf | zoff | not documented | ||
| Double 0.00 -inf - +inf | seed | not documented | ||
| Int 3 0-20 | n | not documented | ||
| gegl:pixbuf | ||||
| Uses the GdkPixbuf located at the memory location in pixbuf. | ||||
| Object | output | Ouput pad for generated image buffer. | ||
| Pointer | pixbuf | GdkPixbuf to use | ||
| gegl:plus | ||||
| SVG blend operation plus (d = cA + cB) | ||||
| Object | output | Ouput pad for generated image buffer. | ||
| Object | input | Input pad, for image buffer input. | ||
| Object | aux | Auxiliary image buffer input pad. | ||
| gegl:png-save | ||||
| PNG image saver (passes the buffer through, saves as a side-effect.) | ||||
| Object | input | Input pad, for image buffer input. | ||
| String | path | Target path and filename, use '-' for stdout. | ||
| Int 1 1-9 | compression | PNG compression level from 1 to 9 | ||
| Int 16 8-16 | bitdepth | 8 and 16 are amongst the currently accepted values. | ||
| gegl:posterize | ||||
| Reduces the number of levels in each color component of the image. | ||||
| Object | output | Ouput pad for generated image buffer. | ||
| Object | input | Input pad, for image buffer input. | ||
| Int 8 1-64 | levels | number of levels per component | ||
| gegl:ppm-save | ||||
| PPM image saver (Portable pixmap saver.) | ||||
| Object | input | Input pad, for image buffer input. | ||
| String | path | Target path and filename, use '-' for stdout. | ||
| Boolean True | rawformat | Raw format | ||
| Int 16 8-16 | bitdepth | 8 and 16 are amongst the currently accepted values. | ||
| gegl:radial-gradient | ||||
| radial gradient renderer | ||||
| Object | output | Ouput pad for generated image buffer. | ||
| Double 25.00 -1000.00-1000.00 | x1 | not documented | ||
| Double 25.00 -1000.00-1000.00 | y1 | not documented | ||
| Double 50.00 -1000.00-1000.00 | x2 | not documented | ||
| Double 50.00 -1000.00-1000.00 | y2 | not documented | ||
| Color | color1 | one end of gradient | ||
| Color | color2 | one end of gradient | ||
| gegl:rectangle | ||||
| A rectangular source of a fixed size with a solid color | ||||
| Double 0.00 -inf - +inf | x | Horizontal position | ||
| Double 0.00 -inf - +inf | y | Vertical position | ||
| Double 0.00 0.00- +inf | width | Horizontal extent | ||
| Double 0.00 0.00- +inf | height | Vertical extent | ||
| Color | color | Color to render | ||
| gegl:reflect | ||||
| Object | output | Ouput pad for generated image buffer. | ||
| Object | input | Input pad, for image buffer input. | ||
| Double 0.00 -inf - +inf | origin-x | X-coordinate of origin | ||
| Double 0.00 -inf - +inf | origin-y | Y-coordinate of origin | ||
| String linear | filter | Filter type (nearest, linear, lanczos, cubic, downsharp, downsize, downsmooth, upsharp, upsize, upsmooth) | ||
| Boolean False | hard-edges | Hard edges | ||
| Int 3 3-6 | lanczos-width | Width of lanczos function | ||
| Double 0.00 -inf - +inf | x | Direction vector's x component | ||
| Double 0.00 -inf - +inf | y | Direction vector's y component | ||
| gegl:reinhard05 | ||||
| Adapt an image, which may have a high dynamic range, for presentation using a low dynamic range. This is an efficient global operator derived from simple physiological observations, producing luminance within the range 0.0-1.0 | ||||
| Object | output | Ouput pad for generated image buffer. | ||
| Object | input | Input pad, for image buffer input. | ||
| Double 0.00 -100.00-100.00 | brightness | Overall brightness of the image | ||
| Double 0.00 0.00-1.00 | chromatic | Adapation to colour variation across the image | ||
| Double 1.00 0.00-1.00 | light | Adapation to light variation across the image | ||
| gegl:remap | ||||
| stretch components of pixels individually based on luminance envelopes | ||||
| Object | output | Ouput pad for generated image buffer. | ||
| Object | input | Input pad, for image buffer input. | ||
| Object | aux | Auxiliary image buffer input pad. | ||
| Object | aux2 | Second auxiliary image buffer input pad. | ||
| gegl:rgbe-save | ||||
| RGBE image saver (Radiance HDR format) | ||||
| Object | input | Input pad, for image buffer input. | ||
| String | path | Target path and filename, use '-' for stdout. | ||
| gegl:rotate | ||||
| Rotate the buffer around the specified origin. | ||||
| Object | output | Ouput pad for generated image buffer. | ||
| Object | input | Input pad, for image buffer input. | ||
| Double 0.00 -inf - +inf | origin-x | X-coordinate of origin | ||
| Double 0.00 -inf - +inf | origin-y | Y-coordinate of origin | ||
| String linear | filter | Filter type (nearest, linear, lanczos, cubic, downsharp, downsize, downsmooth, upsharp, upsize, upsmooth) | ||
| Boolean False | hard-edges | Hard edges | ||
| Int 3 3-6 | lanczos-width | Width of lanczos function | ||
| Double 0.00 -inf - +inf | degrees | Angle to rotate (clockwize) | ||
| gegl:save | ||||
| Multipurpose file saver, that uses other native handlers. | ||||
| Object | input | Input pad, for image buffer input. | ||
| FilePath | path | Path of file to save. | ||
| gegl:save-pixbuf | ||||
| Save output into a GdkPixbuf. | ||||
| Object | input | Input pad, for image buffer input. | ||
| Pointer | pixbuf | The location where to store the output GdkPixbuf. | ||
| gegl:scale | ||||
| Scales the buffer. | ||||
| Object | output | Ouput pad for generated image buffer. | ||
| Object | input | Input pad, for image buffer input. | ||
| Double 0.00 -inf - +inf | origin-x | X-coordinate of origin | ||
| Double 0.00 -inf - +inf | origin-y | Y-coordinate of origin | ||
| String linear | filter | Filter type (nearest, linear, lanczos, cubic, downsharp, downsize, downsmooth, upsharp, upsize, upsmooth) | ||
| Boolean False | hard-edges | Hard edges | ||
| Int 3 3-6 | lanczos-width | Width of lanczos function | ||
| Double 1.00 -inf - +inf | x | Horizontal scale factor. | ||
| Double 1.00 -inf - +inf | y | Vertical scale factor. | ||
| gegl:screen | ||||
| SVG blend operation screen (d = cA + cB - cA * cB) | ||||
| Object | output | Ouput pad for generated image buffer. | ||
| Object | input | Input pad, for image buffer input. | ||
| Object | aux | Auxiliary image buffer input pad. | ||
| gegl:shear | ||||
| Shears the buffer. | ||||
| Object | output | Ouput pad for generated image buffer. | ||
| Object | input | Input pad, for image buffer input. | ||
| Double 0.00 -inf - +inf | origin-x | X-coordinate of origin | ||
| Double 0.00 -inf - +inf | origin-y | Y-coordinate of origin | ||
| String linear | filter | Filter type (nearest, linear, lanczos, cubic, downsharp, downsize, downsmooth, upsharp, upsize, upsmooth) | ||
| Boolean False | hard-edges | Hard edges | ||
| Int 3 3-6 | lanczos-width | Width of lanczos function | ||
| Double 1.00 -inf - +inf | x | Horizontal shear amount. | ||
| Double 1.00 -inf - +inf | y | Vertical shear amount. | ||
| gegl:snn-mean | ||||
| Noise reducing edge enhancing blur filter based on Symmetric Nearest Neighbours | ||||
| Object | output | Ouput pad for generated image buffer. | ||
| Object | input | Input pad, for image buffer input. | ||
| Double 8.00 0.00-70.00 | radius | Radius of square pixel region, (width and height will be radius*2+1) | ||
| Int 2 1-2 | pairs | Number of pairs; higher number preserves more acute features | ||
| gegl:snn-percentile | ||||
| Noise reducing edge enhancing percentile filter based on Symmetric Nearest Neighbours | ||||
| Object | output | Ouput pad for generated image buffer. | ||
| Object | input | Input pad, for image buffer input. | ||
| Double 8.00 0.00-70.00 | radius | Radius of square pixel region (width and height will be radius*2+1) | ||
| Int 2 1-2 | pairs | Number of pairs, higher number preserves more acute features | ||
| Double 50.00 0.00-100.00 | percentile | The percentile to return, the default value 50 is equal to the median. | ||
| gegl:soft-burn | ||||
| Image blending operation 'soft-burn' (c = (cA+cB<1.0)?0.5*cB / (1.0 - cA):1.0-0.5*(1.0 - cA) / cB) | ||||
| Object | output | Ouput pad for generated image buffer. | ||
| Object | input | Input pad, for image buffer input. | ||
| Object | aux | Auxiliary image buffer input pad. | ||
| gegl:soft-dodge | ||||
| Image blending operation 'soft-dodge' (c = (cA+cB<1.0)?0.5*cA / (1.0 - cB):1.0-0.5*(1.0 - cB)/cA) | ||||
| Object | output | Ouput pad for generated image buffer. | ||
| Object | input | Input pad, for image buffer input. | ||
| Object | aux | Auxiliary image buffer input pad. | ||
| gegl:soft-light | ||||
| SVG blend operation soft-light (if 2 * cA < aA: d = cB * (aA - (aB == 0 ? 1 : 1 - cB / aB) * (2 * cA - aA)) + cA * (1 - aB) + cB * (1 - aA); if 8 * cB <= aB: d = cB * (aA - (aB == 0 ? 1 : 1 - cB / aB) * (2 * cA - aA) * (aB == 0 ? 3 : 3 - 8 * cB / aB)) + cA * (1 - aB) + cB * (1 - aA); otherwise: d = (aA * cB + (aB == 0 ? 0 : sqrt (cB / aB) * aB - cB) * (2 * cA - aA)) + cA * (1 - aB) + cB * (1 - aA)) | ||||
| Object | output | Ouput pad for generated image buffer. | ||
| Object | input | Input pad, for image buffer input. | ||
| Object | aux | Auxiliary image buffer input pad. | ||
| gegl:src | ||||
| Porter Duff operation src (d = cA) | ||||
| Object | output | Ouput pad for generated image buffer. | ||
| Object | input | Input pad, for image buffer input. | ||
| Object | aux | Auxiliary image buffer input pad. | ||
| gegl:src-atop | ||||
| Porter Duff operation src-atop (d = cA * aB + cB * (1.0f - aA)) | ||||
| Object | output | Ouput pad for generated image buffer. | ||
| Object | input | Input pad, for image buffer input. | ||
| Object | aux | Auxiliary image buffer input pad. | ||
| gegl:src-in | ||||
| Porter Duff operation src-in (d = cA * aB) | ||||
| Object | output | Ouput pad for generated image buffer. | ||
| Object | input | Input pad, for image buffer input. | ||
| Object | aux | Auxiliary image buffer input pad. | ||
| gegl:src-out | ||||
| Porter Duff operation src-out (d = cA * (1.0f - aB)) | ||||
| Object | output | Ouput pad for generated image buffer. | ||
| Object | input | Input pad, for image buffer input. | ||
| Object | aux | Auxiliary image buffer input pad. | ||
| gegl:src-over | ||||
| Porter Duff operation src-over (d = cA + cB * (1.0f - aA)) | ||||
| Object | output | Ouput pad for generated image buffer. | ||
| Object | input | Input pad, for image buffer input. | ||
| Object | aux | Auxiliary image buffer input pad. | ||
| gegl:stress | ||||
| Spatio Temporal Retinex-like Envelope with Stochastic Sampling. | ||||
| Object | output | Ouput pad for generated image buffer. | ||
| Object | input | Input pad, for image buffer input. | ||
| Int 300 2-3000 | radius | Neighbourhood taken into account, for enhancement ideal values are close to the longest side of the image, increasing this increases the runtime. | ||
| Int 4 0-1000 | samples | Number of samples to do per iteration looking for the range of colors. | ||
| Int 10 0-1000 | iterations | Number of iterations, a higher number of iterations provides a less noisy rendering at computational cost. | ||
| gegl:stretch-contrast | ||||
| Scales the components of the buffer to be in the 0.0-1.0 range. This improves images that make poor use of the available contrast (little contrast, very dark, or very bright images). | ||||
| Object | output | Ouput pad for generated image buffer. | ||
| Object | input | Input pad, for image buffer input. | ||
| gegl:subtract | ||||
| Math operation subtract (c = c - value) | ||||
| Object | output | Ouput pad for generated image buffer. | ||
| Object | input | Input pad, for image buffer input. | ||
| Object | aux | Auxiliary image buffer input pad. | ||
| Double 0.00 -inf - +inf | value | global value used if aux doesn't contain data | ||
| gegl:subtractive | ||||
| Image blending operation 'subtractive' (c = cA+cB-1.0) | ||||
| Object | output | Ouput pad for generated image buffer. | ||
| Object | input | Input pad, for image buffer input. | ||
| Object | aux | Auxiliary image buffer input pad. | ||
| gegl:svg-huerotate | ||||
| SVG color matrix operation svg_huerotate | ||||
| Object | output | Ouput pad for generated image buffer. | ||
| Object | input | Input pad, for image buffer input. | ||
| String | values | list of |
||
| gegl:svg-load | ||||
| Load an SVG file using librsvg | ||||
| Object | output | Ouput pad for generated image buffer. | ||
| FilePath | path | Path to SVG file to load | ||
| Int 100 1- +inf | width | Width for rendered image | ||
| Int 100 1- +inf | height | Height for rendered image | ||
| gegl:svg-luminancetoalpha | ||||
| SVG color matrix operation svg_luminancetoalpha | ||||
| Object | output | Ouput pad for generated image buffer. | ||
| Object | input | Input pad, for image buffer input. | ||
| String | values | list of |
||
| gegl:svg-matrix | ||||
| SVG color matrix operation svg_matrix | ||||
| Object | output | Ouput pad for generated image buffer. | ||
| Object | input | Input pad, for image buffer input. | ||
| String | values | list of |
||
| gegl:svg-multiply | ||||
| SVG blend operation svg-multiply (d = cA * cB + cA * (1 - aB) + cB * (1 - aA)) | ||||
| Object | output | Ouput pad for generated image buffer. | ||
| Object | input | Input pad, for image buffer input. | ||
| Object | aux | Auxiliary image buffer input pad. | ||
| gegl:svg-saturate | ||||
| SVG color matrix operation svg_saturate | ||||
| Object | output | Ouput pad for generated image buffer. | ||
| Object | input | Input pad, for image buffer input. | ||
| String | values | list of |
||
| gegl:text | ||||
| Display a string of text using pango and cairo. | ||||
| Object | output | Ouput pad for generated image buffer. | ||
| Multiline Hello | string | String to display (utf8) | ||
| String Sans | font | Font family (utf8) | ||
| Double 10.00 1.00-2048.00 | size | Approximate height of text in pixels. | ||
| Color | color | Color for the text (defaults to 'white') | ||
| Int -1 -1-1000000 | wrap | Sets the width in pixels at which long lines will wrap. Use -1 for no wrapping. | ||
| Int 0 0-2 | alignment | Alignment for multi-line text (0=Left, 1=Center, 2=Right) | ||
| Int 0 0-1000000 | width | Rendered width in pixels. (read only) | ||
| Int 0 0-1000000 | height | Rendered height in pixels. (read only) | ||
| gegl:threshold | ||||
| Thresholds the image to white/black based on either the global value set in the value property, or per pixel from the aux input. | ||||
| Object | output | Ouput pad for generated image buffer. | ||
| Object | input | Input pad, for image buffer input. | ||
| Object | aux | Auxiliary image buffer input pad. | ||
| Double 0.50 -10.00-10.00 | value | Global threshold level (used when there is no auxiliary input buffer). | ||
| gegl:transform | ||||
| Transforms the group (used by svg). | ||||
| Object | output | Ouput pad for generated image buffer. | ||
| Object | input | Input pad, for image buffer input. | ||
| Double 0.00 -inf - +inf | origin-x | X-coordinate of origin | ||
| Double 0.00 -inf - +inf | origin-y | Y-coordinate of origin | ||
| String linear | filter | Filter type (nearest, linear, lanczos, cubic, downsharp, downsize, downsmooth, upsharp, upsize, upsmooth) | ||
| Boolean False | hard-edges | Hard edges | ||
| Int 3 3-6 | lanczos-width | Width of lanczos function | ||
| String | transform | Transformation string | ||
| gegl:translate | ||||
| Repositions the buffer (with subpixel precision). | ||||
| Object | output | Ouput pad for generated image buffer. | ||
| Object | input | Input pad, for image buffer input. | ||
| Double 0.00 -inf - +inf | origin-x | X-coordinate of origin | ||
| Double 0.00 -inf - +inf | origin-y | Y-coordinate of origin | ||
| String linear | filter | Filter type (nearest, linear, lanczos, cubic, downsharp, downsize, downsmooth, upsharp, upsize, upsmooth) | ||
| Boolean False | hard-edges | Hard edges | ||
| Int 3 3-6 | lanczos-width | Width of lanczos function | ||
| Double 1.00 -inf - +inf | x | Horizontal translation. | ||
| Double 1.00 -inf - +inf | y | Vertical translation. | ||
| gegl:unpremul | ||||
| Unpremultiplies a buffer that contains pre-multiplied colors (but is marked as not having it) | ||||
| Object | output | Ouput pad for generated image buffer. | ||
| Object | input | Input pad, for image buffer input. | ||
| gegl:unsharp-mask | ||||
| Performs an unsharp mask on the input buffer (sharpens an image by adding false mach-bands around edges). | ||||
| Double 1.00 0.00-100.00 | std-dev | Standard deviation (spatial scale factor) | ||
| Double 1.00 0.00-100.00 | scale | Scale, strength of effect. | ||
| gegl:v4l | ||||
| Video4Linux input, webcams framegrabbers and similar devices. | ||||
| Object | output | Ouput pad for generated image buffer. | ||
| FilePath /dev/video0 | path | Path to v4l device | ||
| Int 320 0- +inf | width | Width for rendered image | ||
| Int 240 0- +inf | height | Height for rendered image | ||
| Int 0 0- +inf | frame | current frame number, can be changed to trigger a reload of the image. | ||
| Int 0 0- +inf | fps | autotrigger reload this many times a second. | ||
| gegl:value-invert | ||||
| Inverts just the value component, the result is the corresponding `inverted' image. | ||||
| Object | output | Ouput pad for generated image buffer. | ||
| Object | input | Input pad, for image buffer input. | ||
| gegl:vector-stroke | ||||
| Renders a vector stroke | ||||
| Object | output | Ouput pad for generated image buffer. | ||
| Object | input | Input pad, for image buffer input. | ||
| Color | color | Color of paint to use for stroking. | ||
| Double 2.00 0.00-200.00 | width | The width of the brush used to stroke the path. | ||
| Double 1.00 -2.00-2.00 | opacity | Opacity of stroke, note, does not behave like SVG since at the moment stroking is done using an airbrush tool. | ||
| String | transform | svg style description of transform. | ||
| Path | d | A GeglVector representing the path of the stroke | ||
| gegl:weighted-blend | ||||
| blend two images using alpha values as weights | ||||
| Object | output | Ouput pad for generated image buffer. | ||
| Object | input | Input pad, for image buffer input. | ||
| Object | aux | Auxiliary image buffer input pad. | ||
| Double 0.00 -inf - +inf | value | global value used if aux doesn't contain data | ||
| gegl:whirl-pinch | ||||
| Applies whirling and pinching on the image | ||||
| Object | output | Ouput pad for generated image buffer. | ||
| Object | input | Input pad, for image buffer input. | ||
| Double 90.00 -inf - +inf | whirl | Whirl angle (degrees) | ||
| Double 0.00 -1.00-1.00 | pinch | Pinch amount | ||
| Double 1.00 0.00-2.00 | radius | Radius (1.0 is the largest circle that fits in the image, and 2.0 goes all the way to the corners) | ||
| gegl:whitebalance | ||||
| Allows changing the whitepoint and blackpoint of an image. | ||||
| Object | output | Ouput pad for generated image buffer. | ||
| Object | input | Input pad, for image buffer input. | ||
| Double 0.00 -2.00-2.00 | high-a-delta | not documented | ||
| Double 0.00 -2.00-2.00 | high-b-delta | not documented | ||
| Double 0.00 -2.00-2.00 | low-a-delta | not documented | ||
| Double 0.00 -2.00-2.00 | low-b-delta | not documented | ||
| Double 1.00 -3.00-3.00 | saturation | not documented | ||
| gegl:write-buffer | ||||
| A GEGL buffer destination surface. | ||||
| Object | input | Input pad, for image buffer input. | ||
| Object | buffer | Write to an existing GeglBuffer | ||
| gegl:xor | ||||
| Porter Duff operation xor (d = cA * (1.0f - aB)+ cB * (1.0f - aA)) | ||||
| Object | output | Ouput pad for generated image buffer. | ||
| Object | input | Input pad, for image buffer input. | ||
| Object | aux | Auxiliary image buffer input pad. | ||