File Formats
Egon Animator has support for several file formats, intended for various
purposes.
- Egon Animator
	
- The native Egon Animator format is simply a Scheme script
		which can be loaded to recreate the animation.
		As such, it is eminently human-readable and editable.
- C source
	
- The animation can also be saved as C source code. Only the
		data structures are saved, the code to display the
		animation resides in the files animator.h and
		animator.c. This makes it pretty easy to add animation
		capabilities to any X program. Egon Animator cannot
		load animations stored as C source.
- Animated GIF
	
- The animation can be saved as a multi-image GIF file, which
		when displayed in a WWW browser like Netscape performs
		the animation without using Egon Animator. Egon cannot
		load animated GIF files.
- Postscript
	
- Egon Animator is not yet, but will in time be, able to
		save Postscript images of the animation scene, with
		DSC comments and all to make the resulting files
		post-processable. Normally, this code goes straight
		to the printer or to Ghostview for previewing, but
		it can also be saved in a file.
Ulric Eriksson - February 1997 - ulric@siag.nu