| ITE(4) | Device Drivers Manual (amiga) | ITE(4) | 
ite —
ite0 at grf0
ite1 at grf1
ite2 at grf2
ite3 at grf3
ite4 at grf4
ite5 at grf5
ite6 at grf6
ite7 at grf7
ite is the main system console
  on most Amiga workstations and is the mechanism through which a user
  communicates with the machine. If more than one of the supported displays
  exists on a system, any or all can be used as ite s
  with the limitation that only one will have a keyboard (since only one
  keyboard is supported) and only one of each type can be used.
ite devices use the HP-UX
    ‘300h’
    terminfo(5) entry.
    However, as currently implemented, the ite does not
    support the full range of HP-UX capabilities for this device. Missing are
    multiple colors, blinking, softkeys, programmable tabs, scrolling memory and
    keyboard arrow keys. The keyboard will use the left and right
    Amiga keys as meta keys, in that it will set the eighth
    bit of the character code. ite devices also do a
    good job at emulating the ‘vt100’
    terminfo(5) entry.
Upon booting, the kernel will first look for an
    ite device to use as the system console
    (/dev/console). If a display exists at any hardware
    address, it will be the console. The kernel looks for them in decreasing
    order (that is, choosing the highest-numbered one).
On most systems, a display is used both as an
    ite (/dev/ttye? aka
    /dev/console) and as a graphics device (/dev/grf?).
    In this environment, there is some interaction between the two uses that
    should be noted. For example, opening /dev/grf0 will
    deactivate the ite that is, write over whatever may
    be on the ite display. When the graphics application
    is finished and /dev/grf0 closed, the
    ite will be reinitialized with the frame buffer
    cleared and the old colormap installed.
ite first appeared in NetBSD
  1.0
| February 17, 2017 | NetBSD 10.0 |