|  |  |  | GStreamer Base Plugins 1.0 Plugins Reference Manual |  | 
|---|---|---|---|---|
| Top | Description | Object Hierarchy | Properties | ||||
GObject +----GInitiallyUnowned +----GstObject +----GstElement +----GstBaseTransform +----GstAudioConvert
"dithering" GstAudioConvertDithering : Read / Write "noise-shaping" GstAudioConvertNoiseShaping : Read / Write
Audioconvert converts raw audio buffers between various possible formats. It supports integer to float conversion, width/depth conversion, signedness and endianness conversion and channel transformations.
| 1 | gst-launch -v -m audiotestsrc ! audioconvert ! audio/x-raw,format=S8,channels=2 ! level ! fakesink silent=TRUE | 
| 1 | gst-launch -v -m audiotestsrc ! audioconvert ! vorbisenc ! fakesink silent=TRUE | 
Last reviewed on 2006-03-02 (0.10.4)
| plugin | audioconvert | 
| author | Benjamin Otte <otte@gnome.org> | 
| class | Filter/Converter/Audio | 
| name | sink | 
| direction | sink | 
| presence | always | 
| details | audio/x-raw, format=(string){ S8, U8, S16LE, S16BE, U16LE, U16BE, S24_32LE, S24_32BE, U24_32LE, U24_32BE, S32LE, S32BE, U32LE, U32BE, S24LE, S24BE, U24LE, U24BE, S20LE, S20BE, U20LE, U20BE, S18LE, S18BE, U18LE, U18BE, F32LE, F32BE, F64LE, F64BE }, rate=(int)[ 1, 2147483647 ], channels=(int)[ 1, 2147483647 ], layout=(string)interleaved | 
| name | src | 
| direction | source | 
| presence | always | 
| details | audio/x-raw, format=(string){ S8, U8, S16LE, S16BE, U16LE, U16BE, S24_32LE, S24_32BE, U24_32LE, U24_32BE, S32LE, S32BE, U32LE, U32BE, S24LE, S24BE, U24LE, U24BE, S20LE, S20BE, U20LE, U20BE, S18LE, S18BE, U18LE, U18BE, F32LE, F32BE, F64LE, F64BE }, rate=(int)[ 1, 2147483647 ], channels=(int)[ 1, 2147483647 ], layout=(string)interleaved | 
typedef enum {
  DITHER_NONE = 0,
  DITHER_RPDF,
  DITHER_TPDF,
  DITHER_TPDF_HF
} GstAudioConvertDithering;
Set of available dithering methods when converting audio.
"dithering" property"dithering" GstAudioConvertDithering : Read / Write
Selects between different dithering methods.
Default value: Triangular dithering (default)
"noise-shaping" property"noise-shaping" GstAudioConvertNoiseShaping : Read / Write
Selects between different noise shaping methods.
Default value: No noise shaping (default)