| Top |
| DBusGConnection * | bus | Write / Construct Only |
| DBusGConnection * | dbus-connection | Write / Construct Only |
| gchar * | dbus-path | Write / Construct Only |
| gboolean | unsaved | Read |
| enum | NMRemoteConnectionError |
| #define | NM_REMOTE_CONNECTION_UNSAVED |
| #define | NM_REMOTE_CONNECTION_UPDATED |
| #define | NM_REMOTE_CONNECTION_REMOVED |
| typedef | NMRemoteConnectionCommitFunc |
| typedef | NMRemoteConnectionDeleteFunc |
GQuark
nm_remote_connection_error_quark (void);
Registers an error quark for NMRemoteConnection if necessary.
void (*NMRemoteConnectionResultFunc) (NMRemoteConnection *connection,GError *error,gpointer user_data);
Called when NetworkManager has finished an asynchronous operation on a connection, like commit changes, deleting, saving, etc.
void (*NMRemoteConnectionGetSecretsFunc) (NMRemoteConnection *connection,GHashTable *secrets,GError *error,gpointer user_data);
Called when NetworkManager returns secrets in response to a request for
secrets via nm_remote_connection_get_secrets().
connection |
the connection for which secrets were requested |
|
secrets |
on success, a hash table of hash tables, with each inner hash mapping a setting property to a GValue containing that property's value. |
[element-type utf8 GLib.HashTable] |
error |
on failure, a descriptive error |
|
user_data |
user data passed to |
NMRemoteConnection * nm_remote_connection_new (DBusGConnection *bus,const char *path);
Creates a new object representing the remote connection.
void nm_remote_connection_commit_changes (NMRemoteConnection *connection,NMRemoteConnectionResultFunc callback,gpointer user_data);
Send any local changes to the settings and properties of this connection to NetworkManager, which will immediately save them to disk.
void nm_remote_connection_commit_changes_unsaved (NMRemoteConnection *connection,NMRemoteConnectionResultFunc callback,gpointer user_data);
Send any local changes to the settings and properties of this connection to
NetworkManager. The changes are not saved to disk until either
nm_remote_connection_save() or nm_remote_connection_commit_changes() is
called.
connection |
||
callback |
a function to be called when the commit completes. |
[scope async][allow-none] |
user_data |
caller-specific data to be passed to |
[closure] |
Since: 0.9.10
void nm_remote_connection_save (NMRemoteConnection *connection,NMRemoteConnectionResultFunc callback,gpointer user_data);
Saves the connection to disk if the connection has changes that have not yet been written to disk, or if the connection has never been saved.
connection |
||
callback |
a function to be called when the save completes. |
[scope async][allow-none] |
user_data |
caller-specific data to be passed to |
[closure] |
Since: 0.9.10
void nm_remote_connection_delete (NMRemoteConnection *connection,NMRemoteConnectionResultFunc callback,gpointer user_data);
Delete the connection.
void nm_remote_connection_get_secrets (NMRemoteConnection *connection,const char *setting_name,NMRemoteConnectionGetSecretsFunc callback,gpointer user_data);
Request the connection's secrets.
gboolean
nm_remote_connection_get_unsaved (NMRemoteConnection *connection);
TRUE if the remote connection contains changes that have not
been saved to disk, FALSE if the connection is the same as its on-disk
representation.
Since: 0.9.10
“bus” property“bus” DBusGConnection *
The DBusGConnection that the NMRemoteConnection is connected to.
Flags: Write / Construct Only
“removed” signalvoid user_function (NMRemoteConnection *connection, gpointer user_data)
This signal is emitted when a connection is either deleted or becomes invisible to the current user.
Flags: Run First
“updated” signalvoid user_function (NMRemoteConnection *connection, gpointer user_data)
This signal is emitted when a connection changes, and it is still visible to the user.
Flags: Run First
“visible” signalvoid user_function (NMRemoteConnection *nmremoteconnection, gboolean arg1, gpointer user_data)
Flags: Run First