#include <OgreAnimationTrack.h>
Inheritance diagram for Ogre::NodeAnimationTrack:

Public Member Functions | ||||||||||
| NodeAnimationTrack (Animation *parent, unsigned short handle) | ||||||||||
| Constructor. | ||||||||||
| NodeAnimationTrack (Animation *parent, unsigned short handle, Node *targetNode) | ||||||||||
| Constructor, associates with a Node. | ||||||||||
| virtual | ~NodeAnimationTrack () | |||||||||
| Destructor. | ||||||||||
| virtual TransformKeyFrame * | createNodeKeyFrame (Real timePos) | |||||||||
| Creates a new KeyFrame and adds it to this animation at the given time index. | ||||||||||
| virtual Node * | getAssociatedNode (void) const | |||||||||
| Returns a pointer to the associated Node object (if any). | ||||||||||
| virtual void | setAssociatedNode (Node *node) | |||||||||
| Sets the associated Node object which will be automatically affected by calls to 'apply'. | ||||||||||
| virtual void | applyToNode (Node *node, const TimeIndex &timeIndex, Real weight=1.0, Real scale=1.0f) | |||||||||
| As the 'apply' method but applies to a specified Node instead of associated node. | ||||||||||
| virtual void | setUseShortestRotationPath (bool useShortestPath) | |||||||||
| Sets the method of rotation calculation. | ||||||||||
| virtual bool | getUseShortestRotationPath () const | |||||||||
| Gets the method of rotation calculation. | ||||||||||
| virtual void | getInterpolatedKeyFrame (const TimeIndex &timeIndex, KeyFrame *kf) const | |||||||||
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| virtual void | apply (const TimeIndex &timeIndex, Real weight=1.0, Real scale=1.0f) | |||||||||
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| void | _keyFrameDataChanged (void) const | |||||||||
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| virtual TransformKeyFrame * | getNodeKeyFrame (unsigned short index) const | |||||||||
| Returns the KeyFrame at the specified index. | ||||||||||
| virtual bool | hasNonZeroKeyFrames (void) const | |||||||||
| Method to determine if this track has any KeyFrames which are doing anything useful - can be used to determine if this track can be optimised out. | ||||||||||
| virtual void | optimise (void) | |||||||||
| Optimise the current track by removing any duplicate keyframes. | ||||||||||
| NodeAnimationTrack * | _clone (Animation *newParent) const | |||||||||
| Clone this track (internal use only). | ||||||||||
| unsigned short | getHandle (void) const | |||||||||
| Get the handle associated with this track. | ||||||||||
| virtual unsigned short | getNumKeyFrames (void) const | |||||||||
| Returns the number of keyframes in this animation. | ||||||||||
| virtual KeyFrame * | getKeyFrame (unsigned short index) const | |||||||||
| Returns the KeyFrame at the specified index. | ||||||||||
| virtual Real | getKeyFramesAtTime (const TimeIndex &timeIndex, KeyFrame **keyFrame1, KeyFrame **keyFrame2, unsigned short *firstKeyIndex=0) const | |||||||||
| Gets the 2 KeyFrame objects which are active at the time given, and the blend value between them. | ||||||||||
| virtual KeyFrame * | createKeyFrame (Real timePos) | |||||||||
| Creates a new KeyFrame and adds it to this animation at the given time index. | ||||||||||
| virtual void | removeKeyFrame (unsigned short index) | |||||||||
| Removes a KeyFrame by it's index. | ||||||||||
| virtual void | removeAllKeyFrames (void) | |||||||||
| Removes all the KeyFrames from this track. | ||||||||||
| virtual void | _collectKeyFrameTimes (std::vector< Real > &keyFrameTimes) | |||||||||
| Internal method to collect keyframe times, in unique, ordered format. | ||||||||||
| virtual void | _buildKeyFrameIndexMap (const std::vector< Real > &keyFrameTimes) | |||||||||
| Internal method to build keyframe time index map to translate global lower bound index to local lower bound index. | ||||||||||
Protected Types | ||||||||||
| typedef std::vector< KeyFrame * > | KeyFrameList | |||||||||
| typedef std::vector< ushort > | KeyFrameIndexMap | |||||||||
| Map used to translate global keyframe time lower bound index to local lower bound index. | ||||||||||
Protected Member Functions | ||||||||||
| KeyFrame * | createKeyFrameImpl (Real time) | |||||||||
| Specialised keyframe creation. | ||||||||||
| virtual void | buildInterpolationSplines (void) const | |||||||||
| virtual void | populateClone (AnimationTrack *clone) const | |||||||||
| Internal method for clone implementation. | ||||||||||
Protected Attributes | ||||||||||
| Node * | mTargetNode | |||||||||
| Splines * | mSplines | |||||||||
| bool | mSplineBuildNeeded | |||||||||
| bool | mUseShortestRotationPath | |||||||||
| Defines if rotation is done using shortest path. | ||||||||||
| KeyFrameList | mKeyFrames | |||||||||
| Animation * | mParent | |||||||||
| unsigned short | mHandle | |||||||||
| KeyFrameIndexMap | mKeyFrameIndexMap | |||||||||
Classes | ||||||||||
| struct | Splines | |||||||||
Definition at line 298 of file OgreAnimationTrack.h.
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Map used to translate global keyframe time lower bound index to local lower bound index.
Definition at line 222 of file OgreAnimationTrack.h. |
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Definition at line 216 of file OgreAnimationTrack.h. |
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Constructor.
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Constructor, associates with a Node.
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Destructor.
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Internal method to build keyframe time index map to translate global lower bound index to local lower bound index.
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Clone this track (internal use only).
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Internal method to collect keyframe times, in unique, ordered format.
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Reimplemented from Ogre::AnimationTrack. |
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Implements Ogre::AnimationTrack. |
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As the 'apply' method but applies to a specified Node instead of associated node.
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Creates a new KeyFrame and adds it to this animation at the given time index.
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Specialised keyframe creation.
Implements Ogre::AnimationTrack. |
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Creates a new KeyFrame and adds it to this animation at the given time index.
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Returns a pointer to the associated Node object (if any).
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Get the handle associated with this track.
Definition at line 125 of file OgreAnimationTrack.h. |
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Implements Ogre::AnimationTrack. |
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Returns the KeyFrame at the specified index.
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Gets the 2 KeyFrame objects which are active at the time given, and the blend value between them.
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Returns the KeyFrame at the specified index.
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Returns the number of keyframes in this animation.
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Gets the method of rotation calculation.
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Method to determine if this track has any KeyFrames which are doing anything useful - can be used to determine if this track can be optimised out.
Reimplemented from Ogre::AnimationTrack. |
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Optimise the current track by removing any duplicate keyframes.
Reimplemented from Ogre::AnimationTrack. |
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Internal method for clone implementation.
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Removes all the KeyFrames from this track.
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Removes a KeyFrame by it's index.
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Sets the associated Node object which will be automatically affected by calls to 'apply'.
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Sets the method of rotation calculation.
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Definition at line 219 of file OgreAnimationTrack.h. |
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Definition at line 223 of file OgreAnimationTrack.h. |
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Definition at line 217 of file OgreAnimationTrack.h. |
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Definition at line 218 of file OgreAnimationTrack.h. |
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Definition at line 374 of file OgreAnimationTrack.h. |
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Definition at line 373 of file OgreAnimationTrack.h. |
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Definition at line 371 of file OgreAnimationTrack.h. |
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Defines if rotation is done using shortest path.
Definition at line 376 of file OgreAnimationTrack.h. |
Copyright © 2000-2005 by The OGRE Team

This work is licensed under a Creative Commons Attribution-ShareAlike 2.5 License.
Last modified Sun Sep 30 10:51:03 2007