#include <OgreStaticGeometry.h>
Inheritance diagram for Ogre::StaticGeometry::Region::RegionShadowRenderable:

Public Member Functions | |
| RegionShadowRenderable (Region *parent, HardwareIndexBufferSharedPtr *indexBuffer, const VertexData *vertexData, bool createSeparateLightCap, bool isLightCap=false) | |
| ~RegionShadowRenderable () | |
| void | getWorldTransforms (Matrix4 *xform) const |
| Overridden from ShadowRenderable. | |
| const Quaternion & | getWorldOrientation (void) const |
| Overridden from ShadowRenderable. | |
| const Vector3 & | getWorldPosition (void) const |
| Overridden from ShadowRenderable. | |
| HardwareVertexBufferSharedPtr | getPositionBuffer (void) |
| HardwareVertexBufferSharedPtr | getWBuffer (void) |
| void | setMaterial (const MaterialPtr &mat) |
| Set the material to be used by the shadow, should be set by the caller before adding to a render queue. | |
| const MaterialPtr & | getMaterial (void) const |
| Overridden from Renderable. | |
| void | getRenderOperation (RenderOperation &op) |
| Overridden from Renderable. | |
| RenderOperation * | getRenderOperationForUpdate (void) |
| Get the internal render operation for set up. | |
| Real | getSquaredViewDepth (const Camera *) const |
| Overridden from Renderable. | |
| const LightList & | getLights (void) const |
| Overridden from Renderable. | |
| bool | isLightCapSeparate (void) const |
| Does this renderable require a separate light cap? | |
| ShadowRenderable * | getLightCapRenderable (void) |
| Get the light cap version of this renderable. | |
| virtual bool | isVisible (void) const |
| Should this ShadowRenderable be treated as visible? | |
| virtual Technique * | getTechnique (void) const |
| Retrieves a pointer to the Material Technique this renderable object uses. | |
| virtual unsigned short | getNumWorldTransforms (void) const |
| Returns the number of world transform matrices this renderable requires. | |
| void | setUseIdentityProjection (bool useIdentityProjection) |
| Sets whether or not to use an 'identity' projection. | |
| bool | getUseIdentityProjection (void) const |
| Returns whether or not to use an 'identity' projection. | |
| void | setUseIdentityView (bool useIdentityView) |
| Sets whether or not to use an 'identity' view. | |
| bool | getUseIdentityView (void) const |
| Returns whether or not to use an 'identity' view. | |
| virtual bool | getNormaliseNormals (void) const |
| Returns whether or not this Renderable wishes the hardware to normalise normals. | |
| virtual const PlaneList & | getClipPlanes () const |
| virtual bool | getCastsShadows (void) const |
| Method which reports whether this renderable would normally cast a shadow. | |
| void | setCustomParameter (size_t index, const Vector4 &value) |
| Sets a custom parameter for this Renderable, which may be used to drive calculations for this specific Renderable, like GPU program parameters. | |
| const Vector4 & | getCustomParameter (size_t index) const |
| Gets the custom value associated with this Renderable at the given index. | |
| virtual void | _updateCustomGpuParameter (const GpuProgramParameters::AutoConstantEntry &constantEntry, GpuProgramParameters *params) const |
| Update a custom GpuProgramParameters constant which is derived from information only this Renderable knows. | |
| virtual void | setPolygonModeOverrideable (bool override) |
| Sets whether this renderable's chosen detail level can be overridden (downgraded) by the camera setting. | |
| virtual bool | getPolygonModeOverrideable (void) const |
| Gets whether this renderable's chosen detail level can be overridden (downgraded) by the camera setting. | |
Protected Types | |
| typedef std::map< size_t, Vector4 > | CustomParameterMap |
Protected Attributes | |
| Region * | mParent |
| HardwareVertexBufferSharedPtr | mPositionBuffer |
| HardwareVertexBufferSharedPtr | mWBuffer |
| MaterialPtr | mMaterial |
| RenderOperation | mRenderOp |
| ShadowRenderable * | mLightCap |
| CustomParameterMap | mCustomParameters |
| bool | mPolygonModeOverrideable |
| bool | mUseIdentityProjection |
| bool | mUseIdentityView |
Static Protected Attributes | |
| static const PlaneList | msDummyPlaneList |
Definition at line 355 of file OgreStaticGeometry.h.
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Definition at line 285 of file OgreRenderable.h. |
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Update a custom GpuProgramParameters constant which is derived from information only this Renderable knows.
Reimplemented in Ogre::SubEntity. Definition at line 252 of file OgreRenderable.h. |
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Method which reports whether this renderable would normally cast a shadow.
Reimplemented in Ogre::InstancedGeometry::GeometryBucket, Ogre::StaticGeometry::GeometryBucket, and Ogre::SubEntity. Definition at line 187 of file OgreRenderable.h. |
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Definition at line 179 of file OgreRenderable.h. |
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Gets the custom value associated with this Renderable at the given index.
Definition at line 213 of file OgreRenderable.h. References OGRE_EXCEPT. |
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Get the light cap version of this renderable.
Definition at line 89 of file OgreShadowCaster.h. |
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Overridden from Renderable.
Implements Ogre::Renderable. |
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Overridden from Renderable.
Implements Ogre::Renderable. Definition at line 61 of file OgreShadowCaster.h. |
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Returns whether or not this Renderable wishes the hardware to normalise normals.
Reimplemented in Ogre::SubEntity. Definition at line 171 of file OgreRenderable.h. |
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Returns the number of world transform matrices this renderable requires.
Reimplemented in Ogre::BorderRenderable, Ogre::InstancedGeometry::GeometryBucket, and Ogre::SubEntity. Definition at line 111 of file OgreRenderable.h. |
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Gets whether this renderable's chosen detail level can be overridden (downgraded) by the camera setting.
Reimplemented in Ogre::BorderRenderable. Definition at line 277 of file OgreRenderable.h. |
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Definition at line 375 of file OgreStaticGeometry.h. |
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Overridden from Renderable.
Implements Ogre::Renderable. Definition at line 63 of file OgreShadowCaster.h. |
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Get the internal render operation for set up.
Definition at line 65 of file OgreShadowCaster.h. |
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Overridden from Renderable.
Implements Ogre::Renderable. Definition at line 73 of file OgreShadowCaster.h. |
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Retrieves a pointer to the Material Technique this renderable object uses.
Reimplemented in Ogre::InstancedGeometry::GeometryBucket, Ogre::StaticGeometry::GeometryBucket, and Ogre::SubEntity. Definition at line 73 of file OgreRenderable.h. |
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Returns whether or not to use an 'identity' projection.
Definition at line 136 of file OgreRenderable.h. |
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Returns whether or not to use an 'identity' view.
Definition at line 161 of file OgreRenderable.h. |
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Definition at line 376 of file OgreStaticGeometry.h. |
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Overridden from ShadowRenderable.
Implements Ogre::ShadowRenderable. |
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Overridden from ShadowRenderable.
Implements Ogre::ShadowRenderable. |
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Overridden from ShadowRenderable.
Implements Ogre::ShadowRenderable. |
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Does this renderable require a separate light cap?
Definition at line 86 of file OgreShadowCaster.h. |
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Should this ShadowRenderable be treated as visible?
Reimplemented in Ogre::Entity::EntityShadowRenderable. Definition at line 91 of file OgreShadowCaster.h. |
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Sets a custom parameter for this Renderable, which may be used to drive calculations for this specific Renderable, like GPU program parameters.
Definition at line 204 of file OgreRenderable.h. |
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Set the material to be used by the shadow, should be set by the caller before adding to a render queue.
Definition at line 59 of file OgreShadowCaster.h. |
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Sets whether this renderable's chosen detail level can be overridden (downgraded) by the camera setting.
Definition at line 269 of file OgreRenderable.h. |
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Sets whether or not to use an 'identity' projection.
Definition at line 122 of file OgreRenderable.h. |
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Sets whether or not to use an 'identity' view.
Definition at line 147 of file OgreRenderable.h. |
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Definition at line 286 of file OgreRenderable.h. |
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Definition at line 52 of file OgreShadowCaster.h. |
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Definition at line 50 of file OgreShadowCaster.h. |
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Definition at line 358 of file OgreStaticGeometry.h. |
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Definition at line 287 of file OgreRenderable.h. |
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Definition at line 360 of file OgreStaticGeometry.h. |
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Definition at line 51 of file OgreShadowCaster.h. |
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Definition at line 284 of file OgreRenderable.h. |
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Definition at line 288 of file OgreRenderable.h. |
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Definition at line 289 of file OgreRenderable.h. |
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Definition at line 362 of file OgreStaticGeometry.h. |
Copyright © 2000-2005 by The OGRE Team

This work is licensed under a Creative Commons Attribution-ShareAlike 2.5 License.
Last modified Sun Sep 30 10:53:37 2007