#include <OgreSceneManager.h>
Inheritance diagram for Ogre::SceneManager::SceneMgrQueuedRenderableVisitor:

Public Member Functions | |
| SceneMgrQueuedRenderableVisitor () | |
| ~SceneMgrQueuedRenderableVisitor () | |
| void | visit (const Renderable *r) |
| Visit method called once per Renderable on a grouped collection. | |
| bool | visit (const Pass *p) |
| void | visit (const RenderablePass *rp) |
| Called when visiting a RenderablePass, ie items in a sorted collection where items are not grouped by pass. | |
Public Attributes | |
| SceneManager * | targetSceneMgr |
| Target SM to send renderables to. | |
| bool | transparentShadowCastersMode |
| Are we in transparent shadow caster mode? | |
| bool | autoLights |
| Automatic light handling? | |
| const LightList * | manualLightList |
| Manual light list. | |
Protected Attributes | |
| const Pass * | mUsedPass |
| Pass that was actually used at the grouping level. | |
Definition at line 775 of file OgreSceneManager.h.
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Definition at line 781 of file OgreSceneManager.h. |
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Definition at line 783 of file OgreSceneManager.h. |
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Called when visiting a RenderablePass, ie items in a sorted collection where items are not grouped by pass.
Implements Ogre::QueuedRenderableVisitor. |
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Implements Ogre::QueuedRenderableVisitor. |
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Visit method called once per Renderable on a grouped collection.
Implements Ogre::QueuedRenderableVisitor. |
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Automatic light handling?
Definition at line 793 of file OgreSceneManager.h. |
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Manual light list.
Definition at line 795 of file OgreSceneManager.h. |
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Pass that was actually used at the grouping level.
Definition at line 779 of file OgreSceneManager.h. |
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Target SM to send renderables to.
Definition at line 789 of file OgreSceneManager.h. |
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Are we in transparent shadow caster mode?
Definition at line 791 of file OgreSceneManager.h. |
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Last modified Sun Sep 30 10:53:00 2007