#include <OgreShadowTextureManager.h>
Inheritance diagram for Ogre::ShadowTextureManager:

Public Member Functions | |
| ShadowTextureManager () | |
| virtual | ~ShadowTextureManager () |
| virtual void | getShadowTextures (const ShadowTextureConfigList &config, ShadowTextureList &listToPopulate) |
| Populate an incoming list with shadow texture references as requested in the configuration list. | |
| virtual TexturePtr | getNullShadowTexture (PixelFormat format) |
| Get an appropriately defined 'null' texture, ie one which will always result in no shadows. | |
| virtual void | clearUnused () |
| Remove any shadow textures that are no longer being referenced. | |
| virtual void | clear () |
| Dereference all the shadow textures kept in this class and remove them from TextureManager; note that it is up to the SceneManagers to clear their local references. | |
Static Public Member Functions | |
| static ShadowTextureManager & | getSingleton (void) |
| Override standard Singleton retrieval. | |
| static ShadowTextureManager * | getSingletonPtr (void) |
| Override standard Singleton retrieval. | |
Protected Attributes | |
| ShadowTextureList | mTextureList |
| ShadowTextureList | mNullTextureList |
| size_t | mCount |
Static Protected Attributes | |
| static ShadowTextureManager * | ms_Singleton |
Definition at line 72 of file OgreShadowTextureManager.h.
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Dereference all the shadow textures kept in this class and remove them from TextureManager; note that it is up to the SceneManagers to clear their local references.
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Remove any shadow textures that are no longer being referenced.
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Get an appropriately defined 'null' texture, ie one which will always result in no shadows.
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Populate an incoming list with shadow texture references as requested in the configuration list.
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Override standard Singleton retrieval.
Reimplemented from Ogre::Singleton< ShadowTextureManager >. |
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Override standard Singleton retrieval.
Reimplemented from Ogre::Singleton< ShadowTextureManager >. |
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Definition at line 77 of file OgreShadowTextureManager.h. |
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Definition at line 76 of file OgreShadowTextureManager.h. |
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Definition at line 61 of file OgreSingleton.h. |
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Definition at line 75 of file OgreShadowTextureManager.h. |
Copyright © 2000-2005 by The OGRE Team

This work is licensed under a Creative Commons Attribution-ShareAlike 2.5 License.
Last modified Sun Sep 30 10:53:17 2007