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Public Member Functions |
| | MaterialSerializer () |
| | default constructor
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| virtual | ~MaterialSerializer () |
| | default destructor
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| void | queueForExport (const MaterialPtr &pMat, bool clearQueued=false, bool exportDefaults=false) |
| | Queue an in-memory Material to the internal buffer for export.
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| void | exportQueued (const String &filename, const bool includeProgDef=false, const String &programFilename="") |
| | Exports queued material(s) to a named material script file.
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| void | exportMaterial (const MaterialPtr &pMat, const String &filename, bool exportDefaults=false, const bool includeProgDef=false, const String &programFilename="") |
| | Exports a single in-memory Material to the named material script file.
|
| const String & | getQueuedAsString () const |
| | Returns a string representing the parsed material(s).
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| void | clearQueue () |
| | Clears the internal buffer.
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| void | parseScript (DataStreamPtr &stream, const String &groupName) |
| | Parses a Material script file passed as a stream.
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Protected Types |
typedef std::map< String,
ATTRIBUTE_PARSER > | AttribParserList |
| | Keyword-mapped attribute parsers.
|
typedef std::multimap< TextureUnitState::TextureEffectType,
TextureUnitState::TextureEffect > | EffectMap |
Protected Member Functions |
| bool | parseScriptLine (String &line) |
| | internal method for parsing a material
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| bool | invokeParser (String &line, AttribParserList &parsers) |
| | internal method for finding & invoking an attribute parser.
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| void | finishProgramDefinition (void) |
| | Internal method for saving a program definition which has been built up.
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| void | writeMaterial (const MaterialPtr &pMat) |
| void | writeTechnique (const Technique *pTech) |
| void | writePass (const Pass *pPass) |
| void | writeVertexProgramRef (const Pass *pPass) |
| void | writeShadowCasterVertexProgramRef (const Pass *pPass) |
| void | writeShadowReceiverVertexProgramRef (const Pass *pPass) |
| void | writeShadowReceiverFragmentProgramRef (const Pass *pPass) |
| void | writeFragmentProgramRef (const Pass *pPass) |
| void | writeGpuProgramRef (const String &attrib, const GpuProgramPtr &program, const GpuProgramParametersSharedPtr ¶ms) |
| void | writeGpuPrograms (void) |
| void | writeGPUProgramParameters (const GpuProgramParametersSharedPtr ¶ms, GpuProgramParameters *defaultParams, const int level=4, const bool useMainBuffer=true) |
| void | writeNamedGpuProgramParameters (const GpuProgramParametersSharedPtr ¶ms, GpuProgramParameters *defaultParams, const int level=4, const bool useMainBuffer=true) |
| void | writeLowLevelGpuProgramParameters (const GpuProgramParametersSharedPtr ¶ms, GpuProgramParameters *defaultParams, const int level=4, const bool useMainBuffer=true) |
| void | writeGpuProgramParameter (const String &commandName, const String &identifier, const GpuProgramParameters::AutoConstantEntry *autoEntry, const GpuProgramParameters::AutoConstantEntry *defaultAutoEntry, bool isFloat, size_t physicalIndex, size_t physicalSize, const GpuProgramParametersSharedPtr ¶ms, GpuProgramParameters *defaultParams, const int level, const bool useMainBuffer) |
| void | writeTextureUnit (const TextureUnitState *pTex) |
| void | writeSceneBlendFactor (const SceneBlendFactor sbf_src, const SceneBlendFactor sbf_dest) |
| void | writeSceneBlendFactor (const SceneBlendFactor sbf) |
| void | writeCompareFunction (const CompareFunction cf) |
| void | writeColourValue (const ColourValue &colour, bool writeAlpha=false) |
| void | writeLayerBlendOperationEx (const LayerBlendOperationEx op) |
| void | writeLayerBlendSource (const LayerBlendSource lbs) |
| void | writeRotationEffect (const TextureUnitState::TextureEffect &effect, const TextureUnitState *pTex) |
| void | writeTransformEffect (const TextureUnitState::TextureEffect &effect, const TextureUnitState *pTex) |
| void | writeScrollEffect (const TextureUnitState::TextureEffect &effect, const TextureUnitState *pTex) |
| void | writeEnvironmentMapEffect (const TextureUnitState::TextureEffect &effect, const TextureUnitState *pTex) |
| String | convertFiltering (FilterOptions fo) |
Protected Attributes |
| MaterialScriptContext | mScriptContext |
| AttribParserList | mRootAttribParsers |
| | Parsers for the root of the material script.
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| AttribParserList | mMaterialAttribParsers |
| | Parsers for the material section of a script.
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| AttribParserList | mTechniqueAttribParsers |
| | Parsers for the technique section of a script.
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| AttribParserList | mPassAttribParsers |
| | Parsers for the pass section of a script.
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| AttribParserList | mTextureUnitAttribParsers |
| | Parsers for the texture unit section of a script.
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| AttribParserList | mProgramRefAttribParsers |
| | Parsers for the program reference section of a script.
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| AttribParserList | mProgramAttribParsers |
| | Parsers for the program definition section of a script.
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| AttribParserList | mProgramDefaultParamAttribParsers |
| | Parsers for the program definition section of a script.
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Private Types |
| typedef std::set< String > | GpuProgramDefinitionContainer |
| typedef GpuProgramDefinitionContainer::iterator | GpuProgramDefIterator |
Private Member Functions |
| void | beginSection (unsigned short level, const bool useMainBuffer=true) |
| void | endSection (unsigned short level, const bool useMainBuffer=true) |
| void | writeAttribute (unsigned short level, const String &att, const bool useMainBuffer=true) |
| void | writeValue (const String &val, const bool useMainBuffer=true) |
| void | writeComment (unsigned short level, const String &comment, const bool useMainBuffer=true) |
Private Attributes |
| String | mBuffer |
| String | mGpuProgramBuffer |
| GpuProgramDefinitionContainer | mGpuProgramDefinitionContainer |
| bool | mDefaults |