#include <OgreAnimation.h>
Public Types | |
| typedef std::map< unsigned short, NodeAnimationTrack * > | NodeTrackList |
| typedef ConstMapIterator< NodeTrackList > | NodeTrackIterator |
| typedef std::map< unsigned short, NumericAnimationTrack * > | NumericTrackList |
| typedef ConstMapIterator< NumericTrackList > | NumericTrackIterator |
| typedef std::map< unsigned short, VertexAnimationTrack * > | VertexTrackList |
| typedef ConstMapIterator< VertexTrackList > | VertexTrackIterator |
| typedef std::set< ushort > | TrackHandleList |
| A list of track handles. | |
| enum | InterpolationMode { IM_LINEAR, IM_SPLINE } |
| The types of animation interpolation available. More... | |
| enum | RotationInterpolationMode { RIM_LINEAR, RIM_SPHERICAL } |
| The types of rotational interpolation available. More... | |
Public Member Functions | |
| Animation (const String &name, Real length) | |
| You should not use this constructor directly, use the parent object such as Skeleton instead. | |
| virtual | ~Animation () |
| const String & | getName (void) const |
| Gets the name of this animation. | |
| Real | getLength (void) const |
| Gets the total length of the animation. | |
| NodeAnimationTrack * | createNodeTrack (unsigned short handle) |
| Creates a NodeAnimationTrack for animating a Node. | |
| NumericAnimationTrack * | createNumericTrack (unsigned short handle) |
| Creates a NumericAnimationTrack for animating any numeric value. | |
| VertexAnimationTrack * | createVertexTrack (unsigned short handle, VertexAnimationType animType) |
| Creates a VertexAnimationTrack for animating vertex position data. | |
| NodeAnimationTrack * | createNodeTrack (unsigned short handle, Node *node) |
| Creates a new AnimationTrack automatically associated with a Node. | |
| NumericAnimationTrack * | createNumericTrack (unsigned short handle, const AnimableValuePtr &anim) |
| Creates a NumericAnimationTrack and associates it with an animable. | |
| VertexAnimationTrack * | createVertexTrack (unsigned short handle, VertexData *data, VertexAnimationType animType) |
| Creates a VertexAnimationTrack and associates it with VertexData. | |
| unsigned short | getNumNodeTracks (void) const |
| Gets the number of NodeAnimationTrack objects contained in this animation. | |
| NodeAnimationTrack * | getNodeTrack (unsigned short handle) const |
| Gets a node track by it's handle. | |
| bool | hasNodeTrack (unsigned short handle) const |
| Does a track exist with the given handle? | |
| unsigned short | getNumNumericTracks (void) const |
| Gets the number of NumericAnimationTrack objects contained in this animation. | |
| NumericAnimationTrack * | getNumericTrack (unsigned short handle) const |
| Gets a numeric track by it's handle. | |
| bool | hasNumericTrack (unsigned short handle) const |
| Does a track exist with the given handle? | |
| unsigned short | getNumVertexTracks (void) const |
| Gets the number of VertexAnimationTrack objects contained in this animation. | |
| VertexAnimationTrack * | getVertexTrack (unsigned short handle) const |
| Gets a Vertex track by it's handle. | |
| bool | hasVertexTrack (unsigned short handle) const |
| Does a track exist with the given handle? | |
| void | destroyNodeTrack (unsigned short handle) |
| Destroys the node track with the given handle. | |
| void | destroyNumericTrack (unsigned short handle) |
| Destroys the numeric track with the given handle. | |
| void | destroyVertexTrack (unsigned short handle) |
| Destroys the Vertex track with the given handle. | |
| void | destroyAllTracks (void) |
| Removes and destroys all tracks making up this animation. | |
| void | destroyAllNodeTracks (void) |
| Removes and destroys all tracks making up this animation. | |
| void | destroyAllNumericTracks (void) |
| Removes and destroys all tracks making up this animation. | |
| void | destroyAllVertexTracks (void) |
| Removes and destroys all tracks making up this animation. | |
| void | apply (Real timePos, Real weight=1.0, Real scale=1.0f) |
| Applies an animation given a specific time point and weight. | |
| void | apply (Skeleton *skeleton, Real timePos, Real weight=1.0, Real scale=1.0f) |
| Applies all node tracks given a specific time point and weight to a given skeleton. | |
| void | apply (Entity *entity, Real timePos, Real weight, bool software, bool hardware) |
| Applies all vertex tracks given a specific time point and weight to a given entity. | |
| void | setInterpolationMode (InterpolationMode im) |
| Tells the animation how to interpolate between keyframes. | |
| InterpolationMode | getInterpolationMode (void) const |
| Gets the current interpolation mode of this animation. | |
| void | setRotationInterpolationMode (RotationInterpolationMode im) |
| Tells the animation how to interpolate rotations. | |
| RotationInterpolationMode | getRotationInterpolationMode (void) const |
| Gets the current rotation interpolation mode of this animation. | |
| const NodeTrackList & | _getNodeTrackList (void) const |
| Fast access to NON-UPDATEABLE node track list. | |
| NodeTrackIterator | getNodeTrackIterator (void) const |
| Get non-updateable iterator over node tracks. | |
| const NumericTrackList & | _getNumericTrackList (void) const |
| Fast access to NON-UPDATEABLE numeric track list. | |
| NumericTrackIterator | getNumericTrackIterator (void) const |
| Get non-updateable iterator over node tracks. | |
| const VertexTrackList & | _getVertexTrackList (void) const |
| Fast access to NON-UPDATEABLE Vertex track list. | |
| VertexTrackIterator | getVertexTrackIterator (void) const |
| Get non-updateable iterator over node tracks. | |
| void | optimise (bool discardIdentityNodeTracks=true) |
| Optimise an animation by removing unnecessary tracks and keyframes. | |
| void | _collectIdentityNodeTracks (TrackHandleList &tracks) const |
| Internal method for collecting identity node tracks. | |
| void | _destroyNodeTracks (const TrackHandleList &tracks) |
| Internal method for destroy given node tracks. | |
| Animation * | clone (const String &newName) const |
| Clone this animation. | |
| void | _keyFrameListChanged (void) |
| Internal method used to tell the animation that keyframe list has been changed, which may cause it to rebuild some internal data. | |
| TimeIndex | _getTimeIndex (Real timePos) const |
| Internal method used to convert time position to time index object. | |
Static Public Member Functions | |
| static void | setDefaultInterpolationMode (InterpolationMode im) |
| Sets the default animation interpolation mode. | |
| static InterpolationMode | getDefaultInterpolationMode (void) |
| Gets the default interpolation mode for all animations. | |
| static void | setDefaultRotationInterpolationMode (RotationInterpolationMode im) |
| Sets the default rotation interpolation mode. | |
| static RotationInterpolationMode | getDefaultRotationInterpolationMode (void) |
| Gets the default rotation interpolation mode for all animations. | |
Protected Types | |
| typedef std::vector< Real > | KeyFrameTimeList |
| Global keyframe time list used to search global keyframe index. | |
Protected Member Functions | |
| void | optimiseNodeTracks (bool discardIdentityTracks) |
| void | optimiseVertexTracks (void) |
| void | buildKeyFrameTimeList (void) const |
| Internal method to build global keyframe time list. | |
Protected Attributes | |
| NodeTrackList | mNodeTrackList |
| Node tracks, indexed by handle. | |
| NumericTrackList | mNumericTrackList |
| Numeric tracks, indexed by handle. | |
| VertexTrackList | mVertexTrackList |
| Vertex tracks, indexed by handle. | |
| String | mName |
| Real | mLength |
| InterpolationMode | mInterpolationMode |
| RotationInterpolationMode | mRotationInterpolationMode |
| KeyFrameTimeList | mKeyFrameTimes |
| bool | mKeyFrameTimesDirty |
| Dirty flag indicate that keyframe time list need to rebuild. | |
Static Protected Attributes | |
| static InterpolationMode | msDefaultInterpolationMode |
| static RotationInterpolationMode | msDefaultRotationInterpolationMode |
Definition at line 52 of file OgreAnimation.h.
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Global keyframe time list used to search global keyframe index.
Definition at line 389 of file OgreAnimation.h. |
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Definition at line 281 of file OgreAnimation.h. |
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Definition at line 280 of file OgreAnimation.h. |
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Definition at line 284 of file OgreAnimation.h. |
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Definition at line 283 of file OgreAnimation.h. |
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A list of track handles.
Definition at line 332 of file OgreAnimation.h. |
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Definition at line 287 of file OgreAnimation.h. |
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Definition at line 286 of file OgreAnimation.h. |
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The types of animation interpolation available.
Definition at line 57 of file OgreAnimation.h. |
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The types of rotational interpolation available.
Definition at line 66 of file OgreAnimation.h. |
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You should not use this constructor directly, use the parent object such as Skeleton instead.
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Internal method for collecting identity node tracks.
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Internal method for destroy given node tracks.
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Fast access to NON-UPDATEABLE node track list.
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Fast access to NON-UPDATEABLE numeric track list.
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Internal method used to convert time position to time index object.
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Fast access to NON-UPDATEABLE Vertex track list.
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Internal method used to tell the animation that keyframe list has been changed, which may cause it to rebuild some internal data.
Definition at line 357 of file OgreAnimation.h. |
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Applies all vertex tracks given a specific time point and weight to a given entity.
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Applies all node tracks given a specific time point and weight to a given skeleton.
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Applies an animation given a specific time point and weight.
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Internal method to build global keyframe time list.
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Clone this animation.
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Creates a new AnimationTrack automatically associated with a Node.
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Creates a NodeAnimationTrack for animating a Node.
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Creates a NumericAnimationTrack and associates it with an animable.
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Creates a NumericAnimationTrack for animating any numeric value.
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Creates a VertexAnimationTrack and associates it with VertexData.
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Creates a VertexAnimationTrack for animating vertex position data.
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Removes and destroys all tracks making up this animation.
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Removes and destroys all tracks making up this animation.
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Removes and destroys all tracks making up this animation.
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Removes and destroys all tracks making up this animation.
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Destroys the node track with the given handle.
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Destroys the numeric track with the given handle.
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Destroys the Vertex track with the given handle.
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Gets the default interpolation mode for all animations.
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Gets the default rotation interpolation mode for all animations.
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Gets the current interpolation mode of this animation.
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Gets the total length of the animation.
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Gets the name of this animation.
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Gets a node track by it's handle.
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Get non-updateable iterator over node tracks.
Definition at line 293 of file OgreAnimation.h. |
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Gets a numeric track by it's handle.
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Get non-updateable iterator over node tracks.
Definition at line 300 of file OgreAnimation.h. |
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Gets the number of NodeAnimationTrack objects contained in this animation.
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Gets the number of NumericAnimationTrack objects contained in this animation.
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Gets the number of VertexAnimationTrack objects contained in this animation.
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Gets the current rotation interpolation mode of this animation.
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Gets a Vertex track by it's handle.
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Get non-updateable iterator over node tracks.
Definition at line 307 of file OgreAnimation.h. |
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Does a track exist with the given handle?
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Does a track exist with the given handle?
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Does a track exist with the given handle?
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Optimise an animation by removing unnecessary tracks and keyframes.
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Sets the default animation interpolation mode.
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Sets the default rotation interpolation mode.
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Tells the animation how to interpolate between keyframes.
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Tells the animation how to interpolate rotations.
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Definition at line 382 of file OgreAnimation.h. |
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Definition at line 390 of file OgreAnimation.h. |
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Dirty flag indicate that keyframe time list need to rebuild.
Definition at line 392 of file OgreAnimation.h. |
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Definition at line 380 of file OgreAnimation.h. |
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Definition at line 378 of file OgreAnimation.h. |
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Node tracks, indexed by handle.
Definition at line 373 of file OgreAnimation.h. |
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Numeric tracks, indexed by handle.
Definition at line 375 of file OgreAnimation.h. |
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Definition at line 383 of file OgreAnimation.h. |
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Definition at line 385 of file OgreAnimation.h. |
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Definition at line 386 of file OgreAnimation.h. |
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Vertex tracks, indexed by handle.
Definition at line 377 of file OgreAnimation.h. |
Copyright © 2000-2005 by The OGRE Team

This work is licensed under a Creative Commons Attribution-ShareAlike 2.5 License.
Last modified Sun Sep 30 10:51:02 2007